Increasingly as I've gotten older, I'm much more interested in what the reality of the shoot is going to be versus what the result of the shoot might be. I'm so bad at guessing what's going to be good and what's going to be bad - there doesn't seem to be any correlation between things that are within your control.
Those who want to be serious photographers, you're really going to have to edit your work. You're going to have to understand what you're doing. You're going to have to not just shoot, shoot, shoot. To stop and look at your work is the most important thing you can do.
In any game, you have an enemy coming at yourself that you have to shoot. If you go back to 'Space Invaders,' they shoot at you when they come at you, so how are you going to protect yourself? You're going to shoot, and that is a typical videogame.
This is not a problem. I'm making everybody very calm, distracted by my bad results and then I'm going to shoot. One good result and I'm coming back. This is a distraction, it's the calm before the storm.
Constantly moving, from side to side. Keeping your opponent guessing. If you stand still long enough, a wrestler is going to shoot for your legs. He's going to see where your legs are at. But, if you keep him constantly guessing, they can't get a bead on those legs. So, constant movement is probably one of the best takedown defenses you could use.
Everyone in their career is going to go through a slump, but the thing is how you react to it. You're either going to talk about it or you're going to try to shoot your way out of it and I'm going to try to shoot my way out of it.
I tend to be pessimistic about everything: If things seem to be going good, I'm worried that it's going to end; if things are bad, then I'm worried that it's going to be permanent. It's not a very comfortable attitude to have all the time.
When it gets going bad and it gets going to where all these things are happening around you, the thing that stands out most is your character. You have to make sure you keep your character and your wits about you, because at the end of the day, it might be bad for a little while, but if you're a good coach it all works out.
I realized that the secret to golf isn't how low you shoot when it's going good, it's how to make your bad rounds better.
You can rely on your team to do their jobs, but you have to carry the torch and do anything you need to, not just to shoot and finish, but to get the film seen. You have to know within yourself that you're going to have to take this. Don't sit back and think other people in your team are going to make it happen now because you've done your part. You have to carry that torch, and no one is going to care as much as you do, and nobody is going to live with it as long as you are because it's your film.
It's not about you playing when everything is going good, it's how you react when things are going bad and not going your way.
I actually had someone say to me, 'Lynn, you're going to have very good days, and you're going to have very bad days. But It's rare that things are as good as they look, and it's rare that things are as bad as they seem.' So having perspective, and challenging perspective, is important to making good decisions.
What I might have considered good, good doesn't mean every day is going to be perfect, you're not going to have bad breath, your hair is going to be in the perfect place.
No one is bigger than the team. You're going to be on time, you're going play hard, you're going to know your job and you're going to know when to pass and shoot. If you can't do those four things you're not getting time here and we don't care who you are.
I was a bad student. I liked archaeology actually, I was interested in maybe becoming an archaeologist but I was such a bad student and had such bad grades that I wasn't going to get into any really good college so I fell back on acting.
You find a story - or more importantly, you find some characters - that you want to be around as a filmmaker. The style and how we're going to shoot it and how we're going to design it and how it's all going to feel and look depends on that story. They tell me how I should shoot it.
A lot of guys can shoot two, three, four, five, six, seven, 10 feet behind the 3-point line. A lot of people can do it. It's just, when is it going to be considered a good shot? When are coaches going to encourage you to shoot that shot?