A Quote by Metta World Peace

I know we had a lot of wars on the court. The Pistons - those were the roughest games I ever played in. — © Metta World Peace
I know we had a lot of wars on the court. The Pistons - those were the roughest games I ever played in.
I am a huge Pistons fan. Those were some of my best times in college, watching the Detroit Pistons.
Selling five million units in less than 14 months means DS is the fastest among any game machines ever launched in Japan to hit that level. To achieve this rapid growth, we were required not only to go after frequent game players, but to reel back people who had left games and to make video games enjoyable for those who had not played games at all.
I might be in a little decline. I don't know. How many guys that have played 150 games are still on the upswing? I've played a lot of games, a lot of snaps.
All my life I've been that way - ever since I was a kid. It doesn't matter whether we played video games or even before that when we had board games when you played with your sister and mom and dad - I didn't like losing then and didn't want to do anything but win when we played.
Honestly, the Carolina games I played in every year were more intense than the national championship games I played in - they had a better environment.
I've played a lot of games - I started very early, and the first 50 games were just warm-up games.
I think a lot of people have had their eyes open, shocked that the team they thought they were on didn't exist, and that the games were not being played to win. I guess it's shocking to a lot of people.
That the Dream Team played against each other every day. The greatest games ever were the practice games they played. Everybody was talking smack. It wasn't Michael the only one talking. Magic Johnson was really good, too.
I played football for a team called the East Dragons on the east side of town. We only had six regular season games. And six games I played tail back and I had 18 touchdowns in six games. That's when I knew I had some athletic ability.
The 2006 playoffs were such a rollercoaster for me. I was able to lean on God and know that no matter what things were going to work out the way they were meant to work out. I had that trust that allowed me to go into the games without fear. When I prayed before games, I was able to just let it go. When I played in game seven of the Stanley Cup Finals, I prayed more that day than I have my whole life. That was a day that I leaned on the Lord a lot. It helped me to face some of my fears.
I think the Cosmic Psychos were a band that was highly influential on the Seattle so called grunge scene. I know that Kurt and Nirvana were fans, they played shows with Pearl Jam. Even thou the Cosmic Psychos never had the commercial impact or success that those bands had, they were still a major influence on them, and I think a lot of it had to do with the spirit and the sound of their music.
The gods have fled, I know. My sense is the gods have always been essentially absent. I do not believe human beings have played games or sports from the beginning merely to summon or to please or to appease the gods. If anthropologists and historians believe that, it is because they believe whatever they have been able to recover about what humankind told the gods humankind was doing. I believe we have played games, and watched games, to imitate the gods, to become godlike in our worship of eachother and, through those moments of transmutation, to know for an instant what the gods know.
'Star Wars' is something that I've been a fan of since I was a kid - I played all the video games and I grew up reading 'Star Wars' books.
You know growing up in Sweden meant we had a lot of rain when we played tennis. We were taught on clay courts but because of the weather, we had to go indoors a lot.
You can do a lot of breakdown on games you played, but the takeaways from games you've played has to be on what's in front of you.
I think most people played both variants and regular games. It was a period when variants were very popular and there were a lot more variants being played at that time. Every week practically, it seemed someone would publish a new variant in a zine.
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