A Quote by Michael Carter-Williams

With my size and length I can affect the game in a lot of ways. — © Michael Carter-Williams
With my size and length I can affect the game in a lot of ways.
Pau has a game that's impossible to imitate. He's so finesse and so skilled, it's impossible to imitate. Honestly, I'm a big fan of the game. I've never seen a player his size who has so many moves, so many counters and it's impossible. His length, his size, his skills - I mean, you can't teach that.
On NBC, MSNBC and Hulu, you can size and cut clips to whatever length you want. Do online clips affect the TV market? I'm guessing not really.
I feel like everyone puts a lot of question on me, what I'm going to do offensively, but I'd like to affect the game in a lot of ways. If I can walk, I walk. If I can hit a homer, if I can bunt.
There is a good deal of art that in some traditions of conceptual work are anti-affect, in fact a very large chunk of mainstream art after 1950 took against affect art altogether because they said, "No, we hate affect art because this is how we get manipulated by totalitarianism and therefore artists shouldn't play that game." And a lot of artists agreed to play that game, which I personally believe is to the loss of art.
I think when it comes to basketball, there's so many different ways you can affect the game.
Any object, whether animate or inanimate, will have a size. Airplanes, boats, or musical string instruments vary in size just like animals and plants, and in all cases, their size and their material construction are totally different matters even though they affect one another.
I think it's not just me. I think there is a lot of guys in the NBA that - just kind of big men in the NBA that can affect the game in so many ways.
Solar flares affect our everyday lives in all kinds of mundane ways. They affect satellites, they affect our emotions, and so on, but they also affect the nature of the light that is coming to us, which is kind of the way that the DNA unfolds. And on those levels hardly anyone really understands all of this, and I don't either. I just know that what is going on in the Sun is very important.
We compliment weight loss, monitor our appetites, and shrink ourselves to fit some kind of standard. I wish we could all be the size we actually are. One size doesn't fit all because there are as many sizes as there are women. Let's look closer at the size of our hearts, the width of our souls, and the length of our spirits.
The studies I've seen about readability and legibility tend to focus on a specific set of metrics: size, not just the point size, but things like the size of the lower case letters as a proportion of the overall letter height, and line length. People simply can't read really small type set in really long lines.
Everyone recognizes that's a joke because obviously the number and shape of the pieces doesn't affect the size of the pizza. And similarly, the stocks, bonds, warrants, etc., issued don't affect the aggregate value of the firm.
I've met several times with the Activision guys and we've talked at length about Blizzard's philosophy on game development and game publishing and all the things that are important to us at Blizzard. We found that we shared a lot of the same values.
You've got to find ways to affect the game, whether it's key stops, key plays, anything.
The consequences of decisions don't just affect spreadsheets... They affect, in fundamental ways, the lives of people and they often mean the difference between life and death.
I don't want just pure roll out of the back four. I want productive mixed play... how many ways can you affect a game?
Size doesn't really matter. It's all about the mental aspect of the game and having the heart. I have a lot of heart and I take a lot of pride in what I do. That's what got me over the hump.
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