I think it's my job to like any character I play - to understand and appreciate a character, to look at the world as much as possible from their point of view. I don't look at it just technically: learn the lines, figure out what gestures I want to bring and play, and that's it. I like to learn as much as I can about the person, and see what happens.
I think the most important thing for an actor is reading the script and trying to figure out if you can play that character well. The last thing on my mind is if the director made good movies previously. It's not my job to know if that director's last movie was any good - it's my job to know if I can play the role.
It's relatively easy to create an ambiguous character. Any conglomeration of likable and unlikeable traits, chosen at random, will result in an ambiguous character. Getting an audience to deeply identify with a character, on the other hand, is one of the hardest things in the world to do.
This is a corny actor thing to say, but the first step is that you can't judge the character that you're playing. If it's built in three-dimensional fashion, you'll just play a character who's going out and seeking the best version of their life that they can find. That gives the character an accessibility that everyone can identify with.
Obviously, any time you're closer in terms of what your knowledge is to a character, you can add something. But an actor's job is not to play only people he can identify with.
I don't really try to judge any character that I play, afterwards I figure it out, but while I'm working on the character, I have to find something in them to relate to.
'Blueprint 3' is made up of songs, but it's also a commentary on the idea that in order for rap to survive, we have to stretch out the drama. We have to stretch out the audience. It can't be this narrow - we have to stretch out the point of view.
I envision the script as a story in my mind, memorize the entire thing and have it play out. It helps me figure out where my character needs to go.
Well, you know, with every character, if you're going to expose yourself, you've got to figure out every detail that you're going to play. So there's no character that you can just go put on his shirt and be fully prepared.
Well, with each character that I play in my life as an actor, I try to figure out how to find the challenge.
It's fun to play a character that you can identify with.
Flaws reveal a lot about a character and who people are. The flawed elements of a character are where I find their humanity. Those are the things I tend to identify with - the weaknesses. I don't know why, but I identify with struggle more than with success.
All I ever wanted to do was get a great job on a TV show. When I read 'Modern Family' and started looking at what was available - I obviously couldn't play Gloria; I couldn't play Claire. When I saw the character of Cam, I was like, 'I have to have a shot at this,' because I thought it was a character that would be really fun to play.
When you hire Sam Jackson, he'll figure out the character, and he'll figure out the character's look, and he'll provide it to you. With Sam Jackson, you basically yell 'action', you go get a sandwich, and you come back and yell 'cut.'
Leaders, your God-given job is not merely to preside over something, not to pontificate to your underlings how smart you are, not merely to preserve something from its gradual demise; it's to figure out what God wants to get done in this world, figure out what role you play in that, and then to move something or someone from here to there.
I have chosen this job. If I didn't like it, I would have chosen something else. I can't go out and say that 'I don't like it.'