A Quote by Michael Eklund

Whether it's a lower or higher budget project, a TV show or a film, the words on the page are the same to me and I approach the work in the same way. My job is to lift the character from the page, whether it's a TV or film script.
Once you're directing, you're kind of in a certain mode, where you're taking whatever is on the page and forming it into the film that you think it might want to be. So whether it's my writing or not, I still try to work with it in the same way.
Whether it is television or film, the character on the page has to speak to me.
I work on everything, whether it's a film or TV show - I wouldn't even consider 'American Gods' a TV show. I don't even know what it is.
When you're doing the work, film and TV are exactly the same. TV is just film in reduced pieces.
Everything starts with what's on the page, what a writer has come up with. And whether it is a big studio film or independent film, is the story being well told? Is it interesting? Is the character interesting? And is there something about the character that may stretch me?
The bigger the budget, the more people that you have to coordinate and it's not easy to do that always because, not only do people have trouble communicating in that way, but often there are internal disagreements and everybody is not necessarily on the same page. Even in a big-budget movie with famous actors and directors, everybody could be on a completely different page. The director has to figure out a way of getting everybody on the same page, more or less, and keeping them there.
You're always learning as an actor... anything you do is a learning experience. It's the same whether you're doing film or TV, you have to do the part to the best of your ability, no matter how big or small the role. It's as simple as that, really. But every bit of work you do is a learning experience - which is the same, I guess, for people in whatever job they do. But with acting, it's also fun to be able to explore different characters and emotions.
TV is and will remain the leading medium - whether it's public broadcasting, commercially funded Free-TV, or whether it is our new growth engine, Pay-TV; whether it is distributed via broadcasting or on demand: The future of TV is - TV!
There's been a great development with scale on TV, but my approach is always the same across projects, whether it's a video game, a movie, or a TV show: I always try to set up my sounds and my themes. I really try to stay with the characters and do the storytelling through the music.
With a book you can read the same paragraph four times. You can go back to page 21 when you're on page 300. You can't do that with film. It just charges ahead.
I approach every film I do in the same way, whether it's an action film or not an action film. I guess if a certain physicality lends itself to action, but I started acting before I reached puberty. I was 7 years old when I started acting. It wasn't until I became a bouncer in New York.
The most frustrating part of working in TV and film is that you have to convince someone to let you make what you want; in comics you can do whatever you want and for 1% of the budget of TV and film.
The way you write dialogue is the same whether you're writing for movies or TV or games. We use movie scriptwriting software to write the screenplays for our games, but naturally we have things in the script that you would never have in a movie script -- different branches and optional dialogue, for example. But still, when it comes to storytelling and dialogue, they are very much the same.
Filming a movie is different from a TV show because film is a lot quicker, you get to see the character progress and grow all in one script, and in television, you wait for a weekly update on each character.
I would say the most important aspect of direction is that you, as a director, and your producer need to be on the same page, the same line of thinking. If that doesn't happen in the beginning of the film, then that will show in the final product 100 percent.
What's frustrating to me is when, on a low-budget movie, people don't take chances. A big-budget movie, that script's your bible; nobody's going to risk going off the page. But when you're doing a very low-budget film, why not take some chances, intellectually, artistically?
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