A Quote by Michael Giacchino

When I was a kid, I wanted to make movies. In particular, I loved animation and would love to have been an animator. — © Michael Giacchino
When I was a kid, I wanted to make movies. In particular, I loved animation and would love to have been an animator.
I've always loved movies since I was a kid. I loved how they could make me happy, sad, or just show me different parts of the world and people. So when I was about six, I decided that that was what I wanted to do: make movies.
Ive always loved movies since I was a kid. I loved how they could make me happy, sad, or just show me different parts of the world and people. So when I was about six, I decided that that was what I wanted to do: make movies.
Yeah, once we decided to use that replacement animation, and the seams are a function of that animation, and other movies paint those out, we decided we wanted to keep the presence of the animation and the type of animation that it was rather than make it look polished. It created a kind of vulnerability, I think.
Pixar has invented much of computer animation as it's known today, and I've been very lucky to be the first traditional animator to work with computer animation.
Look what Disney's done to their animation department. There wasn't an animator in charge of their animation unit!
Animation, for me, is a wonderful art form. I never understood why the studios wanted to stop making animation. Maybe they felt that the audiences around the world only wanted to watch computer animation. I didn't understand that, because I don't think ever in the history of cinema did the medium of a film make that film entertaining or not. What I've always felt is, what audiences like to watch are really good movies.
I love hand-drawn animation, but I have to say I have fallen in love with CG animation. What you can do in terms of visuals is pretty stunning, and I think if I did go back and do a hand-drawn animation, I would want to make sure that, from a stylistic standpoint, it would be as beautiful as 'Hunchback of Notre Dame' at least!
As a kid, a little kid I loved going to the movies, and now I love making movies.
As a kid, a little kid, I loved going to the movies, and now I love making movies.
I loved movies. In particular, I loved movies depicting places and events that obviously you couldn't have gone out and shot. It was obvious you were looking at something that had been manufactured in some way. I was fascinated by that.
Animation is so much work! I don't know if I have the skills to really hack that. Maybe as storyboard artist or something like that. But you have to go to school to be an animator. I can't just pop behind the animator's table and be like, "Here I am.".
I loved all movies, literally. I certainly loved 'Shane' and 'Roxie Hart.' Later on, when I was less of a kid, I loved 'L'Avventura' and 'Persona' and all Fellini movies and like everybody else I loved John Ford. Then and now, I loved Preston Sturges, maybe above anyone.
My mother loved movies, and I loved movies like she loved movies. So I wanted to do that. I'd send away for movie magazines - the old thing of everybody wanting to be a star or whatever.
Mostly I wanted to be a writer, though for a couple of years there I wanted to be an animator, because I loved drawing and capturing beautiful movements.
If you ask anyone in animation, how long they've been into animation, they'll pretty much always tell you that it's since they can remember, and I'm no exception. I've always just loved drawing and loved cartoons.
You know, I love stop-motion. I've done almost all the styles of animation: I was a 2D animator. I've done cutout animation. I did a CG short a few years ago, 'Moongirl,' for young kids. Stop-motion is what I keep coming back to, because it has a primal nature. It can never be perfect.
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