A Quote by Michael Graves

I believe well-designed places and objects can actually improve healing, while poor design can inhibit it. — © Michael Graves
I believe well-designed places and objects can actually improve healing, while poor design can inhibit it.
When we think of design, we usually imagine things that are chosen because they are designed. Vases or comic books or architecture... It turns out, though, that most of what we make or design is actually aimed at a public that is there for something else. The design is important, but the design is not the point. Call it "public design"... Public design is for individuals who have to fill out our tax form, interact with our website or check into our hotel room despite the way it's designed, not because of it.
Well-designed subsidies help the poor make the best of whatever opportunities they have; poorly designed ones either do very little or actually make things worse for them.
With regard to what is designed really well, I think people are the best-designed objects in the world. Seriously.
I do believe that healing takes place on a number of different levels and that in fact black healing can be deepened by trying to heal across as well as within. But it could be that to call for black and Jewish healing without acknowledging the need for intra-black healing puts the cart before the horse.
If we can develop and design streets so that they are wonderful, fulfilling places to be - community-building places, attractive for all people - then we will have successfully designed about one-third of the city directly and will have had an immense impact on the rest.
Design is a field of concern, response, and enquiry as often as decision and consequence... it is convenient to group design into three simple categories, though the distinctions are in no way absolute, nor are they always so described: product design (things), environment design (places) and communication design (messages).
Design impacts me in everything I do. Because, as I say, everything I own is designed. So the building I live in, the objects I choose to boil water in for example, even drinking vessels.
There's five factors or characteristics of places where kids from poor backgrounds don't do very well. And those are places that have more economic and racial segregation, places with more income inequality.
Being a sculptor who uses found objects, all the objects I use in my work have been designed by other people. So I'm tweaking them in some way by squashing them or throwing them off cliffs! Then I formalise my damage by suspending them or arranging them in some kind of way. So I'm using other people's design in a way, so I'm an 'un-maker.'
While I support initiatives to improve quality and efficiency in Medicare, I do not believe that these efficiencies should come at the cost of patient well being.
The places where I have the nameless character in 'My Name Is Legion' meet his boss are real places I've been to. That works well for tax purposes, writing into my stories the places I've actually visited.
No matter how expert you may be, well-designed checklists can improve outcomes.
Why precisely do we want to change land ownership? The answer seems to me to be quite clear: to inhibit land speculation, to inhibit the private exploitation of the scarcity-value of land, to inhibit as we might say the cornering of land.
Design must be an innovative, highly creative, cross-disciplinary tool responsive to the needs of men. It must be more research-oriented, and we must stop defiling the earth itself with poorly-designed objects and structures.
In great cities, spaces as well as places are designed and built: walking, witnessing, being in public, are as much part of the design and purpose as is being inside to eat, sleep, make shoes or love or music. The word citizen has to do with cities, and the ideal city is organized around citizenship -- around participation in public life.
Dawkins asserts that final causes and design don't really exist. Unguided evolution explains it all. Francis Crick thought the same thing but was afraid people would be misled by what they actually saw. So he issued this warning: "Biologists must constantly keep in mind that what they see was not designed, but rather evolved." What? A warning to ignore the obvious? Absolutely. Because if we don't ignore the obvious, we might be tempted to follow common sense and attribute the "appearance" of design to actual design.
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