A Quote by Michael Morhaime

I've met several times with the Activision guys and we've talked at length about Blizzard's philosophy on game development and game publishing and all the things that are important to us at Blizzard. We found that we shared a lot of the same values.
I was born in a blizzard, a special out-of-season blizzard, the worst blizzard Oslo ever suffered. Family, home, circumstances, the country I lived in and the weather I was born in all conspired to make a skater of me.
Activision Blizzard has always been about inspiring play, competition, and community for our fans and employees, and that hasn't changed.
From a development standpoint, at Blizzard Entertainment one of our values of course is commitment to quality.
In the U.S., Wikia has content sponsorships with top brands, including Blizzard Activision, Sony, Microsoft, Electronic Arts, ABC Television and others.
Blizzard has moved into this mode of continuous development. We're contributing a lot of content to our games to keep them evolving.
I had Macs when Blizzard was pretty much the only company making games for Macs. I played all the Blizzard games, like 'Diablo II.'
We're basically responsible for making sure you have a great time. If you buy a Blizzard game, we want that to be a great experience.
I would say a lot of us here think being called a geek is cool. A lot of us at Blizzard identify with it.
Blizzcon is a Blizzard show. It's not an Activsion/Blizzard show.
One of the things I think has been important for Blizzard is maintaining the direct relationship with our players. Having a platform that we owned and controlled was important for that strategy, and also to not be dependent on other publishers.
Activision has their own games. Blizzard has our own games. We're not going to go in and fire their people and they aren't going to come in and fire any of ours.
We're not going to do anything different for this game since we're not treating this game any different than another game. Every game is a championship game for us, so we'll treat this one, the last one and the next one exactly the same. And that goes for our practices leading up to it as well.
It's really important to have role models, and a lot of the ancients always talked about this. Seneca talked about this, Aristotle talked about this, and in fact, this was my boxing coach's philosophy in college, was that you have to have role models.
It's about really being considerate of the culture in the game studios that Activision buys. That's the biggest difference between us and any of our competitors.
The thing we found out was, when you get to a Super Bowl, both teams are treated the same, talked about in glowing terms. But when the game is over, only the team that won matters.
A lot of times, when someone's going to pick up a game, it can be a bit daunting, like if they haven't played a roleplaying game, or they haven't played things in the series. We spent a lot of time on flow. How it feels to move through the world. How the game rewards you depending on which way you turn.
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