A Quote by Michael Zaslow

Characters can be mysterious and you're not really sure which way they might turn at a given point. — © Michael Zaslow
Characters can be mysterious and you're not really sure which way they might turn at a given point.
I thought of collaborating with other people which still might happen at this point. It might not. I was just trying to break the cycle because I had gotten to a point where I was definitely sure that I was on the wrong track after about 16 years.
I think it's much more interesting to live not knowing than to have answers which might be wrong. I have approximate answers, and possible beliefs, and different degrees of uncertainty about different things, but I am not absolutely sure of anything. There are many things I don't know anything about, such as whether it means anything to ask "Why are we here?" I might think about it a little bit, and if I can't figure it out then I go on to something else. But I don't have to know an answer. I don't feel frightened by not knowing things, by being lost in the mysterious universe without having any purpose - which is the way it really is, as far as I can tell.
I have thought that wild flowers might be the alphabet of angels, — whereby they write on hills and fields mysterious truths, which it is not given our fallen nature to understand.
But I am sure also that from a political point of view, and from a social point of view the federal link, without infringing the sovereignty of any of the nations which might take part in such as association, could be beneficial.
We're at a point nowhere it has to change. We have characters that are not alive that are alive in the book. We have characters that never appeared in the book. We have a lot of events that didn't quite happen the same way in the book. But there's so much in the book, stuff we've passed in the timeline that I really thought was awesome, that I really wanted to get to.
You don't really know when stand-up material is TV ready; it's just at what point you're willing to let it go and not work on it anymore. I'm not sure there is a point at which you think: 'And that is finished.'
Going to the office of some stranger and waiting in a line, in a hallway, with five other guys who look just like you, waiting your turn to go in and embarrass yourself, and then waiting around for feedback, which never comes. I really like that. For a young artist, it seems like the perfect thing to be doing, humiliation, over and over and over and over. Which I'm sure can't be the way that some people look at it, but I thought that was so great. The point of it is if you make your own stuff you don't have to deal with other people's bullshit.
The government's like a mule, it's slow and it's sure; it's slow to turn, and it's sure to turn the way you don't want it.
I start with an idea or a problem or a conflict, or even a situation that might be pertinent to the lives of young people, then the characters grow from that point. I try to make strong characters that change and develop and learn from their mistakes.
Given what I do to my characters, I'm not sure I'd want to meet any of them.
I don't think of it as a competition - which might surprise you, given the way movies are reported constantly.
Some actors really like to do only a few, some like Casey [Affleck] will do as many takes as there is electrical power. At some point, you'll say, "Listen, I think it's really good." And he'll say, "You sure? You sure? There's not some other way we should try it?"
I must have a God-given talent, which is the ability to multitask, plus I have great retention. I'm not the smartest guy, but I know how to do what I know how to do. I can handle things, and I don't have a lot of highs and lows. Sure, I might do some things for drama, but I'm not really upset. If you get hit across the head, you must move on.
An artist, in my experience, is a man or woman of unusual talent and peculiar, highly individual sensibility, with an independent and probably contrary mind, driven by mysterious passions for which another word is neurosis. In getting from point A to point B, the neurotic goes via point Q. It's in that roundabout that people are either completely crippled and hopeless in life, or highly creative.
If you do really good storytelling, things that people also might anticipate and that they might have seen before - there's a reason we go back to stories that we love - so, even if there is a familiarity, if you can do it a different way and hopefully do it well enough, you actually feel the satisfaction of that anticipation given back to you.
All I know for sure is that dreams are the pictures of states wanting to turn into processes. Dreams are maps of the beginning of an otherwise unchartered trip into the unknown. They are pictures of the unknown which appear in many channels. Because process work is body-oriented, I put a stress upon feelings, but dreams are not pictures of just feelings; they are pictures of the way the unknown is showing itself in a given moment.
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