A Quote by Mick Jagger

When you write songs, you have to like them yourself first, but then you have to make everyone else like them, because you can force them to play it, but you can't force them to like it.
I'm good with songs I haven't written, if I like them. I'm glad I didn't write any of them. I already know how they go, so I have more freedom with them. I understand these songs. I've known them for 40 years, 50 years, maybe longer, and they make a lot of sense. So I'm not coming to them like a stranger.
Some like them hot,some like them cold. Some like them when they're not to darn old Some like them fat,some like them lean. Some like them only at sweet sixteen. Some like them dark,some like them light. Some like them in the park,late at night. Some like them fickle,some like them true, But the time I like them is when they're like you
I really connect with every character that I've played, just because I kinda have to; as an actor, you want to take them in and get to know them and like them; because they're evil, you kinda have to like them so that you can understand them and play them and play them with some kind of empathy.
And mostly all I have to say about these songs is that I love them, and want to sing along to them, and force other people to listen to them, and get cross when these other people don't like them as much as I do.
I stalk certain words... I catch them in mid-flight, as they buzz past, I trap them, clean them, peel them, I set myself in front of the dish, they have a crystalline texture to me, vibrant, ivory, vegetable, oily, like fruit, like algae, like agates, like olives... I stir them, I shake them, I drink them, I gulp them down, I mash them, I garnish them... I leave them in my poem like stalactites, like slivers of polished wood, like coals, like pickings from a shipwreck, gifts from the waves... Everything exists in the word.
I'd probably be a super wealthy guy if I had sat around writing songs and getting them placed like everyone else I know. But I write songs about people or after I meet them and they're somewhat biographical - they're fiction but also non-fiction.
We've seen how militarized gear can sometimes give people a feeling like there's an occupying force, as opposed to a force that's part of the community that's protecting them and serving them.
Whenever you try to do good with someone else's money, you are committed to using force. How can you do good with somebody else's money, unless you first take it away from them? The only way you can take it away from them is the threat of force: you have a policeman, tax collector, who comes and takes it from them.
Mainstream people dislike homosexuality because they can't help concentrating on what homosexual men do to one another. And when you contemplate what people do, you think of yourself doing it. And they don't like that. That's the famous joke: I don't like peas, and I'm glad I don't like them, because if I liked them I would eat them and I hate them.
Performance shots are a waste of time, they look like everyone else's. If you want to shoot a performer, then grab them, own them, you have to own people, then twist them into what you want to say about them.
She knew what it felt like to stand in front of someone and ask them to love you, to try to pull them to you by the sheer force of your desire, a force so strong it felt as though you were going to die from it.
Strength is paradoxical. I am not strong because I can force others to do what I wish as a result of my play with them, but because I can allow them to do what they wish in the course of my play with them.
My philosophy is that once you get people compelled enough to sit down and play the game, the whole way you make the game successful is by giving them enough unique ways to do things. First, let them deal with pulling levers and things like that for a while. Then after they've mastered that, you give them something else to do, like getting through doorways by blasting them down with a cannon Next, you give them a monster-finding quest, followed by logic problems to figure out. You pace it that way. Assorted activities and the diversity of activities are what makes a game rich in my mind.
We've done things that are faster at times, but it's definitely different when we direct all the episodes because it's like we have to write them all, then shoot them all, then edit them all. So we have to just get ahead on those scripts basically.
I write books for teenagers because I vividly remember what it felt like to be a teen facing everyday and epic dangers. I don't write to protect them. It's far too late for that. I write to give them weapons-in the form of words and ideas-that will help them fight their monsters. I write in blood because I remember what it felt like to bleed.
Men impose deception on women and punish them for being deceived, force them down to the lowest level and punish them for falling so low, bind them in marriage and then chastise them with menial service for life, or insults, or blows.
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