A Quote by Mick Taylor

These days there's so much technology and ways you can learn. There are videos and CD roms. — © Mick Taylor
These days there's so much technology and ways you can learn. There are videos and CD roms.
Raised on Bill Nye videos, LEGOs, and CD-ROMs of dinosaurs, I was a lump of nerdy clay waiting to be molded. 'Mythbusters' came to me at a critical time, and it transformed me into who I am today.
Technology for me is discover, learn, evolve and implement. It combines 3Ss- speed, simplicity and service. Technology is fast, technology is simple and technology is a brilliant way to serve people. It is also a great teacher. The more we learn about technology and the more we learn through technology, the better it is.
Remember when those CD-ROMs from AOL came in the mail almost every day? The company was considered ubiquitous, invincible. Former AOL CEO Steve Case was no less a genius than Mark Zuckerberg.
I'm old enough to remember the advent of CD. You thought, "What's this piece of space age technology that's in front of me?" Now I ask, "When's the last time you bought a CD?" You see things come and you see things go, and you have to be on your toes and be nimble and stay with it, or you die. It's exciting. I love technology.
I carry my own film guys with me now. People think that's a huge expense, but with technology like it is these days, it's not. You can film videos and everything with a Canon Mark II, and shoot a movie. They're doing it for next to nothing, by comparison. I can do ten videos for a project for the price of one mainstream video in the past.
When CD technology first came out, it was just so much waste.
2018 was an amazing year for me, and music has changed so much: the way you can release it and the ways you can create art around it, the videos, the ways fans can interact, tour in new places.
These days, it's not enough for models to just do shows and photo shoots anyway, you have to be making videos and finding ways to create other content - that's what I think.
I feel drawn to experiment with ways that technology can interact with notions of intimacy, because so much of technology is done in a way that's very cold and has such an opposite effect.
A lot of my friends loved Pearl Jam, so whenever I'd hang out with them, that was usually what CD - not album - back then, it was what CD, maybe even tape, but what CD was playing.
I look at the way that my kids interact with technology, and it becomes a mirror to the ways in which I myself interact with technology. I can see the ways in which that addiction and compulsion starts to settle in on them, and it's much more unnerving to see it in them than it is to experience it myself.
Some people draw a line between music videos and short films, looking down on music videos as a format, but there's so much potential in music videos.
In my case, my videos are zero-cost productions. I don't spend a single penny on them. I take 15 to 16 days to come up with a video and do one or two videos a month. That's a long time.
I am a big fan of A.R. Rahman and Mani Sharma, and I went to a shop to buy these music directors' CD. But I had only Rs 100, and Rahman's CD cost more, so I couldn't buy both. So I bought Rahman's CD and stole Mani Sharma's CD.
The most revolutionary aspect of technology is its mobility. Anybody can learn it. It jumps easily over barriers of race and language. ... The new technology of microchips and computer software is learned much faster than the old technology of coal and iron. It took three generations of misery for the older industrial countries to master the technology of coal and iron. The new industrial countries of East Asia, South Korea, and Singapore and Taiwan, mastered the new technology and made the jump from poverty to wealth in a single generation.
I don't think any of us can do much about the rapid growth of new technology. A new technology helps to fuel the economy, and any discussion of slowing its growth has to take account of economic consequences. However, it is possible for us to learn how to control our own uses of technology.
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