For most of the '90s and the first part of this decade, content providers who wanted to publish online only needed to worry about the graphical web browser.
What we now call the browser is whatever defines the web. What fits in the browser is the World Wide Web and a number of trivial standards to handle that so that the content comes.
We found a way to make things look great to the human eye through the window of a graphical web browser without worrying about what everything looked like under the hood.
There may be 300,000 apps for the iPhone and iPad, but the only app you really need is the browser. You don't need an app for the web ... You don't need to go through some kind of SDK ... You can use your web tools ... And you can publish your apps to the BlackBerry without writing any native code.
I have realized over time that I missed the mark with HyperCard. I grew up in a box-centric culture at Apple. If I'd grown up in a network-centric culture, like Sun, HyperCard might have been the first Web browser. My blind spot at Apple prevented me from making HyperCard the first Web browser.
The Internet browser is the most susceptible to viruses. The browser is naive about downloading and executing software. Google is trying to help by releasing the Chrome browser as open source.
What's the right way to think about the distribution part of Steam? You need to worry about viruses and people trying to publish other people's content, but the underlying thing is to eliminate that barrier between people who create stuff and people who want to have access to it.
Think of Internet on the TV like the Web browser. The amount of time you spend on the PC in the browser is just going to grow continuously.
The original idea was to make it easy to publish content on the Web and find an audience. What we learned from publishers is that the thing they want the most is more readers and more revenue.
Remember, the web isn't about control. If a visitor to your site is familiar with using a browser's native form doodad, you won't be doing them any favors if you override the browser functionality with your own widget, even if you think your widget looks better.
What I saw quite clearly in the '80s, before the internet, was that the whole world was shifting toward digital formats, and that didn't matter whether it's movies or writing or whatever. It was something that was coming. And with the invention of the World Wide Web in the early '90s, when we were teaching our first courses, or the arrival of the internet by way of the browser, which opened up the internet to everybody - soon it was just revolutionary.
Thanks in part to the Patriot Act, the federal government has been able to demand some details of your online activities from service providers - and not to tell you about it.
The 24/7 nature of online debate, on the web and across social media, has allowed for more vibrant discussion of the opinions we publish - and your own.
When I first started traveling for gigs, I knew I wanted to create some online content.
At one point, I was blogging prodigiously, in the late '90s; and I was getting, like, millions of pages because I was, like, one of the only people writing about web design, and I was always writing about web design.
Some millennials have completely stopped watching TV. So for them, we've created special digital content for handheld devices only. We've paid close attention to how to present online content effectively. We try to catch their attention within the first five seconds - otherwise, they click onto a different content.
During its retransmission dispute, CBS pulled its signal off of certain cable TV systems - and also blocked all Time Warner broadband customers from accessing CBS's Web-based content, even outside the territory of dispute. This is precisely the kind of content-blocking broadband providers are so often accused of but aren't actually doing.