A Quote by Mike Portnoy

When sequencing an album, you kind of have to look at it like you're making a movie with different acts, and you have ebb and flow, peaks and valleys. You want it to feel like a journey or a good movie or book where you can actually feel very satisfied at the ride at the end of it.
It's rare when you're actually making a movie and it feels like you're watching a movie in the theater. You feel like a surfer in a wave, catching the wave, going for it every time, there's electricity in the room, it doesn't feel like acting, you ride the wave.
What they frequently want to do with a movie is, they want to cut out the valleys and just show the peaks. And valleys are important; the valleys make the peaks stand out.
I think my strength is in shaping a song - you know, making it feel like it reaches its peaks and valleys, and ends when it should end.
A good horror movie should have peaks and valleys, a good horror movie should move you emotionally; a good horror movie should be exciting to watch and energizing in a weird kind of way.
I think it worked two ways. One, a lot of people writing about the movie used that as shorthand and it could either be a good thing or they could use it to dismiss the movie like we were a copycat movie or something like that. It's very much its own story. It is a young woman in a post-apocalyptic society, but after that it's just a whole different kind of story and a different journey that she goes through.
I know a movie and a book are two different things and you are going do different media in different ways. No author can want a movie to be exactly like the book because then it will be a bad movie.
Making films can be very lonely, and that's the part I don't like. I don't want to feel like I'm pressing 'pause' on my personal life to make a movie. I want to feel like I'm still creating relationships and things are moving forward.
Very often with an American movie, the end is very happy and you just feel good when you go out. When you go to a French movie, it's kind of like, oh!, and you can't go out; you're stuck in your chair. It goes so deeply inside of the heart.
Very often with an American movie, the end is very happy and you just feel good when you go out. When you go to a French movie, it's kind of like, "oh!", and you can't go out; you're stuck in your chair. It goes so deeply inside of the heart.
What strikes me is that 'XIII' looks like a movie. The shot making is movie-like, which is kind of fun - the kind of playful action movie shot making is pretty, is pretty good. What's also great about this game is its style and interesting story-line.
You can do a good movie, or you can do a good movie that can help people to feel the idea of what it is like to live. It can be good in an artificial way; it can be also a good movie for your own existence. You don't know that when you do a movie. You don't know if you succeeded, which is the most difficult thing.
'Rogue One' does not feel like a 'Star Wars' movie. There are no scrolling yellow letters. There is no classic John Williams score. It feels like a movie of a different type set in the 'Star Wars' universe, a movie where there is no magic to save you. It is not a movie for children.
Sequencing is a really big factor in preparing for a team that you've faced several times. For me, at the end of the day, I feel like if I execute, regardless if I were to use same sequencing as I have in the past against these guys, I still feel confident in my ability to have success.
It's not that people like sad movies that make us feel like, "Oh, my god, what a bummer." We like emotionally moving experiences, where you feel like a slightly different person and you see the world a little different, after you finish. It lets you see your own life, in a different way, and it actually makes you feel really good. And even though there might be sad content making this happen, the feeling that you're left with is one that is quite good, quite hopeful, clarifying and uplifting.
If a movie is received badly, and I'm in only one scene of it, I still feel responsible. I feel like it was my fault at all times. If people were like, 'This movie sucks!' I'd be like, 'Well, that's because I'm terrible.'
There are movies that we have done that haven't come out very well. That doesn't feel very good. But 'Jem' is in a different category. I'm proud of the movie. I stand by the movie, but I'm obviously sorry it didn't do any better.
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