Dreaming is not merely an act of communication (or coded communication, if you like); it is also an aesthetic activity, a game of the imagination, a game that is a value in itself. Our dreams prove that to imagine--to dream about things that have not happened--is among mankind's deepest needs. Herein lies the danger. If dreams were not beautiful, they would be quickly forgotten.
Good design is also an act of communication between the designer and the user, except that all the communication has to come about by the appearance of the device itself. The device must explain itself.
Football in itself is a grand game for developing a lad physically and also morally, for he learns to play with good temper and unselfishness, to play in his place and 'play the game,' and these are the best of training for any game of life.
Communication and communication strategy is not just part of the game - it is the game.
The wine itself has aesthetic value; but what it is for a wine to have aesthetic value cannot be understood without making reference to the experience to tasting it
The game is No. 1. You are an adjunct to the game. In a studio, there is no game. You are the star. That's why you are there. For the game, you can't go away from the game and beat your chest. People are there to watch the game. You are there to supplement, not to override or overwhelm.
When you come to actually act, it's a game. It may be a very serious game, but it's still a game. If you lose that sense of play, the work suffers.
The old thought process is that you have to respect the game - right? - and act like you've been there before. But I think you can also show how much you respect the game, how much you appreciate the opportunity to play the game and how excited you are to help your team by having fun.
I had a toothache during the first game. In the second game I had a headache. In the third game it was an attack of rheumatism. In the fourth game, I wasn't feeling well. And in the fifth game? Well, must one have to win every game?
A game is where you win and lose, and both are part of it. When there is more chance of losing, it is more charming. The game has value when it is tough. So some little problems that come in life are part of the whole game.
Baseball is a slow, boring, complex, cerebral game that doesn't lend itself to histrionics. You 'take in' a baseball game, something odd to say about a football or basketball game, with the clock running and the bodies flying.
Baseball is a slow, boring, complex, cerebral game that doesn't lend itself to histrionics. You "take in" a baseball game, something odd to say about a football or basketball game, with the clock running and the bodies flying.
'Game Never Ending' came out of an earlier game called 'NeoPets,' a children's game that adults also played. It was a series of mini-games where you accrue points and can acquire objects - houses and all kinds of stuff.
There are several differences between a footballl game and a revolution. For one thing, a football game usually lasts longer and the participants wear uniforms. Also there are more injuries at a football game.
The animal is one with its life activity. It does not distinguish the activity from itself. It is its activity. But man makes hislife activity itself an object of his will and consciousness. He has a conscious life activity. It is not a determination with which he is completely identified.
Instead of playing the game "Making Life Wonderful", we often play the game called "Who's Right". Do you know that game? It's a game where everybody loses.