A Quote by Natasha Henstridge

I began as a model, but that did not really hold my interest for too long! I believe I stood out from the parade of models trying to make it in Hollywood, which helped launch my career beyond the one-night-stand horror movie.
My attempt has been really to, beyond making a record of contemporary life, which is what you inevitably do, is trying to make beautiful books - books that are in some way beautiful, that are models of how to use the language, models of honest feeling, models of care.
I tell everybody on the first day of making a movie that if anyone's here to further their career, they should leave. I'm gonna make the movie in such a way that we won't have a career when this movie comes out. Because the people who hold the moneybags are not going to want to share any of that money with us to make the next movie!
When I did 'Mimic,' it was such a difficult experience to try to make. Believe it or not, I did try to make a really adult giant bug movie. And then, in the course of the process, it kind of died a horrible death and gave birth to the movie that exists now, which now, in retrospect, I like. But it's not the movie I set out to do.
Our company, it's, uh, really un-sexy. And I think most people get into Hollywood to be showy. We first of all make horror movies, which people turn their noses up at. Second of all, we make cheap movies, and Hollywood's a lot about ego and money and, 'My movie cost $200m!,' you know?
The definition of horror is pretty broad. What causes us "horror" is actually a many splendored thing (laughs). It can be hard to make horror accessible, and that's what I think Silence of the Lambs did so brilliantly - it was an accessible horror story, the villain was a monster, and the protagonist was pure of heart and upstanding so it had all of these great iconographic elements of classic storytelling. It was perceived less as a horror movie than an effective thriller, but make no mistake, it was a horror movie and was sort of sneaky that way.
I would love for a movie that I'm really proud of to launch my career but I wouldn't like it to be some teen kind of thing that I did for money.
Poor Hollywood! These things happen all over the world but what a great backdrop to have Hollywood in our movie. No, but I know people who divorce a lot....and have really nice houses. But I didn't model the character on anyone in particular. And if I did, I would never tell the name.
Ghost Team approached me. They said, "Hey, it's mid-October, do you want to go shoot a movie on Long Island for three weeks about stupid people chasing ghosts?" I had never done anything like that before. It's kind of a mock-horror movie. What I didn't realize was the whole thing takes place at night, as a horror movie should, and so I didn't realize that we'd be working until 6 in the morning every night, or morning.
The system did not want me to make 'Go.' And I sort of stood up to the system and made the movie I wanted to make, and the fact that I did that and I'm proud of the movie means I'm really proud of myself when I look back on that.
Games take years to make, and it's important that when we launch, it can't just be a great launch catalog and then a desert for a really long time. To be honest, for a lot of developers, they'd rather not be competing at launch with all this other software.
I did so many comedies that we've had numerous discussions about horror of film and I've always been really hesitant to do so because the last thing I wanted to make was a horror movie.
Certainly, black horror movie fans have, you know, been particularly vocal. I mean, there's the whole Eddie Murphy routine about, you know, black people in a horror movie wouldn't last very long. Right? They just walk in - you hear get out. Too bad we can't stay, baby.
It's hard to say when my interest in writing began, or how. My mother read to my sister and me every night, and we always loved playing make-believe games. I had a well-primed imagination. I didn't start thinking about writing as a serious pursuit, a career I could have, until after college.
I have been trying to make the reader believe that we actually are, at present, creatures whose character must be, in some respects, a horror to God, as it is, when we really see it, a horror to ourselves. This I believe to be a fact: and I notice that the holier a man is, the more fully he is aware of that fact.
You will launch many projects, but have time to finish only a few. So think, plan, develop, launch and tap good people to be responsible. Give them authority and hold them accountable. Trying to do too much yourself creates a bottleneck.
In the beginning I remember when I would spend three hours a day on MySpace just trying to comment everyone back, and now, I spend a half hour a night on MySpace just putting up new stuff and answering people back and monitoring all the fan sites, and saying hi and thank you. I'm still way on top of it. I haven't grown out of it because it'll always be something that helped launch my career, and I'm going to keep maintaining it.
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