A Quote by Neil Gaiman

I think that pretty much every form of fiction (I’d include fantasy, obviously) can actually be a real escape from places where you feel bad, and from bad places. It can be a safe place you go, like going on holiday, and it can be somewhere that, while you’ve escaped, actually teaches you things you need to know when you go back, that gives you knowledge and armour and tools to change the bad place you were in. So no, they’re not escapist. They’re escape.
Escapist literature gets a bad rap. But I think escape is important for a lot of people in a lot of places.
I think everybody that grows up in Florida, you've got a little chip on your shoulder. It's not as bad as people think it is, but it's pretty bad. When you go to other places you're just like, "Oh, god. What was that about?"
Were I to put myself on... one of those online dating things, I would not include in my profile that I'm regularly hospitalized for psychosis. But I do know that when I get really bad, there is a place for me to go where I will feel better.
If you're going to go into the movie business it is so full of heartbreak and you get so close and it doesn't happen and then once in a while it works out and it is the fantasy, like it is that dream. So riding the highs and lows of it you got to have an iron constitution and you got to be able to do what David Dinkins actually one said - "Well you know some days are good, some days are bad, but anytime there is a bad day I know the next day is going to be good and vice versa, so you just can't put too much stock in that moment."
I don't think immediate tragedy is a very good source of art. It can be, but too often it's raw and painful and un-dealt-with. Sometimes art can be a really good escape from the intolerable, and a good place to go when things are bad, but that doesn't mean you have to write directly about the bad thing; sometimes you need to let time pass, and allow the thing that hurts to get covered with layers, and then you take it out, like a pearl, and you make art out of it.
Love isn't relevant once things are really bad. They say love makes the world go round-but it doesn't, you know. Love is a luxury, and you indulge in it when things are OK. As soon as they are bad-really bad-there just isn't a place for it anymore-no place where there could be room for it
I've been in some seriously bad places playing golf and it's just part of the game. You're going to hit bad shots, you're going to be in bad spots, and each course, when you learn it, you learn where not to go.
There's no real objection to escapism, in the right places... We all want to escape occasionally. But science fiction is often very far from escapism, in fact you might say that science fiction is escape into reality... It's a fiction which does concern itself with real issues: the origin of man; our future. In fact I can't think of any form of literature which is more concerned with real issues, reality.
You still have to enjoy the tour games. If you go out there and just go through the motions, you can easily get into bad habits, you lose a bit of rhythm or a bit of form and then things can go pretty bad pretty quickly.
We've all, you know, done things that we think at the time were bad, but actually, in hindsight, you look back and go, 'I'm really grateful that happened because I'm a stronger person.'
It's so Canada. On some level, you laugh, but on another level, it's just depressing. We pride ourselves: We're not like the bad old U.S. where they had segregation, whites-only washrooms and hotels. We think we were the capital of the Underground Railroad, we were the place to where the slaves escaped, we were a much better country. But in fact, some of the black people in Canada at the time said, 'It's actually much easier in the United States because you know which hotels, restaurants, theatres won't let you in because the signs are there. In Canada, you never know.'
I can easily go to America, or I can easily escape to some places in Europe with friends. But the place for me is the Philippines. The struggle is there. I cannot turn my back on it. It's a responsibility.
You know, I think a lot of times what happens when we as actors know we're playing a bad guy is we get into bad guy mode. You know what, man? In real life, bad people do good things too and good people do bad things. So you don't necessarily have to be the stereotypical bad guy to still do bad things.
Ninety percent of video game AI really is pretty damn bad. I think that's actually why it's so much fun to shoot things. Because the AI is so bad and the characters are so annoying.
A plane is a bad place for an all-out sleep, but a good place to begin rest and recovery from the trip to the faraway places you've been, a decompression chamber between Here and There. Though a plane is not the ideal place really to think, to reassess or reevaluate things, it is a great place to have the illusion of doing so, and often the illusion will suffice.
I look sad because I don't have the courage to escape from you. And I think I don't want to understand the truth: for you, I am nothing but a dream. You like to play with life, you're not afraid of anything, not even of me. But I want you to know that I am not an object or a doll: I don't change faces on command, I like to sit down every day in the same place, on my own chair, and I know that you, you like to leave, to go to a new place every day.
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