A Quote by Nolan Bushnell

We had some really powerful technology - Atari always was a technology-driven company, and we were very keen on keeping the technological edge on everything. There's a whole bunch of things that we innovated. We made the first computer that did stamps or sprites, we did screen-mapping for the very first time, and a lot of stuff like that.
Atari always was a technology-driven company, and we were very keen on keeping the technological edge on everything. There's a whole bunch of things that we innovated. We made the first computer that did stamps or sprites, we did screen-mapping for the very first time, and a lot of stuff like that. We had some of the most sophisticated sound-creating systems, and were instrumental in MIDI.
Nintendo looks at every technology. Often times, we look at technology before it really is considered mass-market ready. The original DS had touch screen on a device. First time that a mass market product had touch screen built in.
David's [Cunningham] a very interesting character. He has more integrity than is good for him. So, everything he did after that sort of undermined what he'd done. Other people who kind of took life more cheaply, would have really gone for it. David almost did everything he could to scupper the whole thing, which I very much admire, but of course it was deeply irritating then, because we wanted to make a bit of money! So we made this very catchy tune and then he added a bunch of weird stuff which was all very strange.
I am now very interested in computer technology as it is used currently to make games. I think this technology is very powerful and could be used in new ways.
Green screen, you know, it's been interesting, it's my first time to ever work with green screen technology, and it's, sometimes it can be really boring because you're like wow, I've got to really imagine all of this stuff around me. But it's low maintenance, which is nice, um, and it's not as hard as I thought it would be, so.
A lot of work was done with one of my best friends and editor, Spencer Averick, who's edited everything I've ever made from the very, very first documentaries; the very, very first films I made were docs, so we learned the form together.
My first couple of years in the league left me very unstable. I had some times where I played well, and I had some times were I really did not get the opportunity. After Rick Pitino gave up on me my first year, people were like, 'He can't play.' So I had to get over that hump.
When I was young I was very interested in science and technology, and my dad brought home the first computer. I played pac man and I was hooked! By learning to create technology, girls learn to speak up.
You have this really powerful technological infrastructure that can do really tremendous things. At the same time, it's never going to be as flexible as we'd like it to be. Just by nature of web technology.
Most technological advances in our life now come from serendipitous discoveries. That is a contraction of rocket technology and computer technology and atomic clock technology.
I have long been alarmed by people's sheeplike acceptance of the term 'computer technology' - it sounds so objective and inexorable - when most computer technology is really a bunch of ideas turned into conventions and packages.
It took me a long time to figure out that I didn't have to do everything, that it was actually a lot more helpful if I did a couple things really, really well than a whole bunch of things really badly, or nothing at all, because the whole thing was overwhelming.
Every disruptive innovation is powered by a simplifying technology, and then the technology has to get embedded in a different kind of a business model. The first two decades of digital computing were characterized by the huge mainframe computers that filled a whole room, and they had to be operated by PhD Computer Scientists. It took the engineers at IBM about four years to design these mainframe computers because there were no rules. It was an intuitive art and just by trial and error and experimentation they would evolve to a computer that worked.
You can't just stop technological progress. Even if one country stops researching artificial intelligence, some other countries will continue to do it. The real question is what to do with the technology. You can use exactly the same technology for very different social and political purposes. So I think people shouldn't be focused on the question of how to stop technological progress because this is impossible. Instead the question should be what kind of usage to make of the new technology. And here we still have quite a lot of power to influence the direction it's taking.
When I did 'Battlestar Galactica' it was the first time I really understood science fiction. That was a very political drama, but set in spaceships so people didn't really take it seriously. But some really fascinating things were explored in that.
I love technology. Matches, to light a fire is really high tech. The wheel is REALLY one of the great inventions of all time. Other than that I am an ignoramus about technology. I once looked for the 'ON' button on the computer and came to find out it was on the back. Then I thought, anyone who would put the 'on' switch on the back, where you can't find it, doesn't do any good for my psyche. The one time I did get the computer on, I couldn't turn the damn thing off!
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