A Quote by Nolan Bushnell

In 1989, SimCity introduced an entirely new brand of game play. — © Nolan Bushnell
In 1989, SimCity introduced an entirely new brand of game play.
A lot of guys kind of get complacent with how they do in one game, but I just want to compete. So every game I play in, it's a brand new beginning for me.
Las Vegas is a SimCity game gone horribly wrong.
My cousin Roger once told me, on the eve of his third wedding, that he felt marriage was addictive. Then he corrected himself. I mean early marriage, he said. The very start of a marriage. It's like a whole new beginning. You're entirely brand-new people; you haven't made any mistakes yet. You have a new place to live and new dishes and this new kind of, like, identity, this 'we' that gets invited everywhere together now. Why, sometimes your wife will have a brand-new name, even.
There are lots of parts of filmmaking that I don't like. At the end of the day, especially on features, the film turns into a commodity. You have to play this entirely new game I'm very uncomfortable with.
I always leave for the stadium on the second bus. Never the first. And I have to have new shoes - brand new shoes - for every game. Same with gloves. But I don't use my gloves in pregame, so the first football I catch with my new gloves each game is the first ball I catch in the game.
When you play Futures and Challengers for three, four years, you're playing in obscurity. You play the game for other reasons. You don't play the game for money or attention. You play the game because you like to play. You play the game because you enjoy the journey.
I think I can make an entirely new game experience, and if I can't do it, some other game designer will.
Humans test their brand new wings and invent new possibilities using new-fangled things not with grim determination, but with play.
I kind of stumbled into comics in a roundabout way. One of the first films my father introduced me to was the 1989 'Batman,' the Tim Burton one.
It's a lot of work to put a brand-new monologue and a brand-new show on the air and find comedy every single day. It's challenging and it's the hardest thing I have ever done, but it's the best-suited thing for me. The more relaxed I get and the more confident I feel, the more I get to play and be myself...
The show is called 'Todrick,' and the show follows my life and the friends that I've gathered over the past few years making YouTube videos. Every week, we're taking a brand new concept - a brand new original song, brand new hair, makeup, choreography, and making a video come to life on our shoestring budget.
Redken is a brand I've been using since I was a kid, my grandmother introduced it to me, my mother used it, so obviously I was very aware of the brand, so when I heard we were going to meet and potentially do something in the future, I was very excited.
Doc Savage, Indiana Jones, Flash Gordon... these were the kinds of characters I was thinking about as I was developing Jonas Quantum because there aren't that many brand new characters being introduced anymore.
When I play, I become entirely absorbed in the game. It may be a form of concentration.
If I had intended for 'Minecraft' to end up on consoles, I wouldn't have developed the game in Java. The decision to port the game to consoles came from a combination of player requests, a desire to play around with the brand on different platforms, and some interesting business deals.
I was introduced to 7 Charming Sisters at an Emmy Award Show event. When they approached me to become a brand ambassador, I was over the moon about working with the brand. What impressed me even more as a disability advocate is the fact that the company is dedicated to employing people with disabilities.
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