A Quote by Om Malik

Apple continues to make ever-thinner devices with a superlative build and a luxurious feel. What the company has achieved beneath the surface is worth even more praise.
Our first-party devices will light up digital work and life. Surface Pro 3 is a great example -- it is the world's best productivity tablet. In addition, we will build first-party hardware to stimulate more demand for the entire Windows ecosystem. That means at times we'll develop new categories like we did with Surface. It also means we will responsibly make the market for Windows Phone, which is our goal with the Nokia devices and services acquisition.
The Kindle app runs on iPads, BlackBerry, and Android devices, so you can read your books wherever you want; with Apple, you're locked into Apple devices.
We all are influenced by things and copy things, but often where there is a certain level of copying, only the surface value ends up being reproduced and that becomes thinner and thinner. I feel like a lot of appropriation suffers from that.
My Safari bookmarks only sync intermittently across my Apple devices. Unlike Amazon's Kindle app for Apple products, the company's iBooks doesn't remember where I left off unless I set a bookmark.
Why doesn't Apple stop for a year and make medical devices? When people talk about technology, that's where I start to get a little hot under the collar because I know that it's the key to solving some of the world's biggest problems. Having a faster, thinner telephone is not one of the world's biggest problems.
The Steve Jobs who founded Apple as an anarchic company promoting the message of freedom, whose first projects with Stephen Wozniak were pirate boxes and computers with open schematics, would be taken aback by the future that Apple is forging. Today there is no tech company that looks more like the Big Brother from Apple’s iconic 1984 commercial than Apple itself, a testament to how quickly power can corrupt.
Apple is happy to allow users more control over their devices as long as it also happens to benefit Apple. If it doesn't, then tough.
Facebook, Google, Apple, Yahoo - there's a common theme. None of these companies ever sold. By staying independent, they were able to build a great company.
Satire works best when it hews close to the line between the outlandish and the possible - and as that line continues to grow thinner, the satirist's task becomes ever more difficult.
From a client perspective, I really think the work Microsoft's doing with Surface, with HoloLens, with Xbox, that stuff's absolutely essential to the company's future. Because innovation in the future will either be from the cloud out to all devices, or from devices as supported by software in the cloud.
I believe there's plenty of market for each; we're talking about an ecosystem that is going to support billions of devices, so a competitive landscape is good for consumers, developers, and the platforms alike. Apple brings a smooth elegance to its devices and platform, with the best marketplace experience to boot. Google brings a higher volume of devices as well as a more diverse ecosystem to interact with. The real story here is that Microsoft is nowhere to be seen, ending a two-decade monopoly and creating biggest opportunity for software startups probably ever.
I don't think anyone has ever really been able to marry tech, fashion, and this concept that sustainable material, up-cycled material can be luxurious. And nothing is more luxurious than gold, right? Gold is luxurious because it's gold, post-consumer or virgin. Whatever it is, it's just gold.
I tried to build a company my father would have been proud to work for, that he would have looked back on and said, 'That's the company that honoured me, even though I don't have an education'. I wanted to build a company that had a conscience.
The futures of Crackle and Hulu and so forth become more and more important as we connect to more and more devices. We need our content to make our services as attractive as Apple's or Amazon's or Microsoft's. We're in a brave new world of fierce competition.
Look beneath the surface; let not the several quality of a thing nor its worth escape thee.
I feel like what we love to do is solve problems. If it's easy to solve, we find a more difficult one. There's always a way. In our world, we can build stuff. We can build more sets than you could ever build in live-action. We can build more props just for custom angles or perspectives. We'll build special trees for that, paint a sky. There's really no limitations, except that you run out of time and money at some point.
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