A Quote by Ory Okolloh

I think that we have been able to demonstrate that we cannot just consume software, that we can create software that can be used all over the world, that we have that kind of talent in Africa.
With software products, it is usual to find that the software has major `bugs' and does not work reliably for some users... The lay public, familiar with only a few incidents of software failure, may regard them as exceptions caused by exceptionally inept programmers. Those of us who are software professionals know better; the most competent programmers in the world cannot avoid such problems.
I'm not of the opinion that all software will be open source software. There is certain software that fits a niche that is only useful to a particular company or person: for example, the software immediately behind a web site's user interface. But the vast majority of software is actually pretty generic.
I named my software 'EMAIL,' (a term never used before in the English language), and I even received the first U.S. Copyright for that software, officially recognizing me as The Inventor of Email, at a time when Copyright was the only way to recognize software inventions, since the U.S. Supreme Court was not recognizing software patents.
I think Nintendo is fortunate, having been in this business for over 30 years, to really understand the dynamics and recognize that it's software that drives hardware, and it's new, unique, compelling experiences within software that make it stand out.
The software patent problem is not limited to Mono. Software patents affect everyone writing software today.
In the free/libre software movement, we develop software that respects users' freedom, so we and you can escape from software that doesn't.
Software patents are dangerous to software developers because they impose monopolies on software ideas.
There is one major problem with anti-virus software: It needs updating. Users cannot be relied upon to have even the anti-virus software in the first place, let alone be able or willing to pay for the updates.
I have absolutely no idea about space exploration. I'm a software guy. But because I'm a non-expert, I've been able to bring the software concept of modularity into the space sector, which was never done before.
However, writing software without defects is not sufficient. In my experience, it is at least as difficult to write software that is safe - that is, software that behaves reasonably under adverse conditions.
Why shouldn't we give our teachers a license to obtain software, all software, any software, for nothing? Does anyone demand a licensing fee, each time a child is taught the alphabet?
My best decision was to choose to go to Wall Street over law. I learned a lot and focused on the expanding software industry at a time when the independent software industry was just beginning.
When you develop software, the people who write the software, the developers are the key group but the testers also play an absolutely critical role. They're the ones who ah, write thousands and thousands of examples and make sure that it's going to work on all the different computers and printers and the different amounts of memory or networks that the software'11 be used in. That's a very hard job.
There's only one trick in software, and that is using a piece of software that's already been written.
Software is eating the world, but AI is going to eat software.
Although the most advanced software innovation may take place in big cities with research universities, there is a lot of work concerning the application of software to business processes and the administration and maintenance of software systems that can be done remotely.
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