A Quote by Ozwald Boateng

Film has always been a really good tool for me to communicate emotion about why I create a collection. I'm probably one of the first designers to make short films. — © Ozwald Boateng
Film has always been a really good tool for me to communicate emotion about why I create a collection. I'm probably one of the first designers to make short films.
When we make films - even 2D films - you're always trying to create this illusion of 3D, anyway. You're trying to create a believable world with characters walking, in and out of the perspective, to create the illusion that there's a world. The desire and drive to create this illusion of three-dimensional space is something that is true about every kind of film because you want the audience to really be experiencing it, first hand. It's a natural extension of the storytelling and the process of filmmaking.
When I went to film school about three years ago, the first two years you're required to make a series of short films. I started making films based on short poems.
In 1993, my first documentary was about the civil war in Algeria. That was in French and in Arabic. Another short film I did was silent. What I'm trying to say is that, yes, I'm Italian, and yes, I make films with Italian money, but personally, I've always been invested in the broader world of film-making.
First, there has been a lot of interest in The Drive-in, but, alas, it hasn't actually come to fruition. Maybe soon. Don really got Bubba and I didn't think it could be a film. I thought it was too odd to make it to film. He asked me to do the screenplay, but I declined. I didn't see that it could be a screenplay but he wrote one and proved me wrong. He was always considerate about what I thought about the film and the story's presentation, but in the end, he's the director and he had to make decisions. All good ones.
I think films are about having a good time, so I don't know that there's a message. The message of a film is always what a critic writes, and the fun of a film or the emotion of a film is what the audience feels.
Even today, I'm not sure why I make films or what makes me want films. I think it's other people's films. Whenever I see a really great film, I think, 'I want to make a film like that.' And then I never do.
In India, we always look at feature films as a progression over short films. But, abroad, people make a living making short films. The revenue might not be as much as in feature films, but the return on investment is good.
I always say, 'Man, the Creator is preparing me for something. He's keeping the sun on me for some reason. He's keeping me aligned with that generation.' Because I genuinely love people, I love hip-hop, and I love using it as a tool to communicate and to create a better vibration. Life is short. I guess I'm lined up for a reason.
Game designers are obsessed with emotion. How do we create the emotions that we want gamers to feel, and how can we really make it this intense, emotional experience?
I really discovered [Dr.Strange] through hearing about this film and first meeting Scott [Derrickson] and getting into it and just opening up and saying, "Okay, this is, like all comics, very much of its era," and my first question was, 'How do you make this film? Why do you make this film now?' and the answers were so enticing that I was like, "I'm in."
I can be working on a collection and a film at the same time. It can take a lot out of me, but the processes come from the same source. From a brief I set myself I can make a film, I can make a collection, I can make an installation.
I love YA, and it's been a really good fit for me. But at some point, I would like to try something else: a collection of short stories, or writing about something other than high school. A lot has happened to me since I was eighteen.
I love YA, and it's been a really good fit for me. But at some point, I would like to try something else: a collection of short stories, or writing about something other than high school. A lot has happened to me since I was eighteen.
I make films but I am trained as a designer. I come from this series of designers called critical designers, speculative designers.
When the producers of 'Why Poverty?' came to me to do a film about poverty in the United States, I asked if I could do a film about wealth instead. I tend to make films about perpetrators, rather than victims.
I'm always open. I try not to have a closed mind. In fact the only reason why I'm able to continue to make films since 1986 is I have been adaptable. If I weren't flexible I sure wouldn't be making films this many years as I've been doing it. I've been making a film a year almost since 1986 and that's hard. That ain't easy.
This site uses cookies to ensure you get the best experience. More info...
Got it!