A Quote by Ozzy Osbourne

I don't want you to play me a riff that's going to impress Joe Satriani; give me a riff that makes a kid want to go out and buy a guitar and learn to play. — © Ozzy Osbourne
I don't want you to play me a riff that's going to impress Joe Satriani; give me a riff that makes a kid want to go out and buy a guitar and learn to play.
To me, the hook of the riff is what makes a great guitar recording. It's the backbone of the whole song. When you have a strong riff, it's the rocket fuel for the track.
What interested me about Chuck Berry was the way he could step out of the rhythm part with such ease, throwing in a nice, simple riff, and then drop straight into the feel of it again. We used to play a lot more rhythm stuff. We'd do away with the differences between lead and rhythm guitar. You can't go into a shop and ask for a "lead guitar". You're a guitar player, and you play a guitar.
I don't play a lot of instruments so when it comes to the song writing process I don't have a lot to do with that. A lot of times it's just acoustic guitar and a small riff that produces a song. Ultimately you want to write a song that people are going to enjoy and that you love to play, most importantly you have to write it for yourself first.
If you have a good riff with a vocal as well, then it becomes a devastating song. That's why people love riff-rock: it's the ultimate air guitar music.
Initially, I just used the guitar as a prop. I'd pose with it in front of a mirror in my Kiss makeup when I was skipping school. Then I figured out how to play the main riff to Deep Purple's 'Smoke on the Water' on just the E string. Next, my old man showed me how to play barre chords, and that's when things started getting really heavy.
It was Scotty Moore's guitar riff [in "I Want You, I Need You, I Love You"] when he was doing The Steve Allen Show that got me into rock music.
My dad told me, 'If you're going to go out there and play baseball, or you're going to play basketball or football, work hard at it no matter what. I want you to have fun with your buddies, but you have to put in the time because this is your craft.' He didn't just want me to be good. He pushed me to that next level.
I'm not a real musician. If you give me a bass guitar and you ask me to improvise something, or even be with some musicians and follow them, I wouldn't be able to do it. And I want to change that. I want to be able to be in a group and take my guitar and play with them, without someone showing me, "Okay, you're going to do this and that," because music has always been a big part of my life.
I want to be strong. I want to be able to hit people. I want people to be able to bounce off me. When I go out there and play, I play to intimidate people. If someone gets hit down by me, they're going to think twice about coming near me again.
If you take the riff from the song 'Cowboys From Hell' and really break it down, it's almost a hillbilly guitar riff: dekka dekka dekka dekka dekka dekka dekka dek.
In my opinion, if you buy a ticket to see me you're buying experience. People don't want to see me stand there and play guitar, they want to party with us.
The first thing that was intimidating was when I started rehearsing to play Riff in the London company. That first day of rehearsal, I thought, 'Oh my God, I'm never going to learn this. I'm too slow.'
What I enjoy about the live experience is getting onstage, being handed a guitar that is in tune, taking it off mute, knowing that the very moment I want to play a note, I can play it. People are waiting on me and I'm waiting on me, and I have no idea what I'm going to play. That's the biggest joy in life.
When I write a song, it's all about the riff - the riff first, then the words come later.
I sleep music. I wake up, and there's a riff in my head. Every step I take, there's a riff, a beat, or something.
Play the way you want to play. I want to give as much power back over to the player as possible. That's where games are leaning: give me the tools, let me do what I want to do with it. Let me solve the problem the way I want to solve it - experience the combat the way I want to experience it.
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