A Quote by P. V. Sindhu

I will keep working on different aspects of my games. It's not so easy, and I need to work on every stroke. — © P. V. Sindhu
I will keep working on different aspects of my games. It's not so easy, and I need to work on every stroke.
I am not the greatest actor in the world, but the reason I keep working is that I work hard and show up every day and be easy to work with.
There are some aspects of work you need to keep working on and no matter what environment you are in. Continuous learning is very important. It's what I call 'competitive tension', which is about having a competition around.
I definitely enjoy working within different contexts, with different collaborators, and in different locations. I need to keep feeding myself as an artist by working with different people. I see continuing with that. I've also enjoyed getting to explore different kinds of music and instruments in the last couple of years.
I learned that hard work is everything. As long as you keep working, keep working and keep working, you will get where you wanna go.
I don't think there's any single finished point for a work. It's done when something's happening with the work that feels like a balanced, coherent disharmony. That's one way to say it. And where if I keep working on it, to discover and struggle with new problems, I'll obliterate the ones I was working on. I could keep working on it, but it'd become something different. And I value what's here, at the moment.
Every putt is different. Your feet dictate the stroke by how they feel on the green. I just never used the same stroke on every putt.
Work hard! Just keep working hard until you can do something you want to do! We all progress at different speeds and in different ways, so be patient and keep working hard!
You have to try to grow between every fight: get back in the gym and keep working hard and find the areas that you need to work on. See what you did wrong and work on it.
I know that as a young player I need to work hard for the team, work extra in training and in the game as well so that they will see that you need more games and you need to play.
I had this incredible opportunity with 'Stranger Things,' and now all it tells me is that people like my work, so I need to keep working. I need to push forward and put as much of my heart into every character I play as I did into Barb.
Just like every show has a tone, every show has different people on it playing different games. I don't say 'game' in a pejorative sense, I just mean, these are different stories that we tell ourselves when we go to work.
You get work however you get work. People keep working, in a freelance world, and more and more of today's world is freelance, because their work is good, and because they are easy to get along with, and because they deliver the work on time. And you don't even need all three. Two out of three is fine. People will tolerate how unpleasant you are if your work is good and you deliver it on time. They'll forgive the lateness of the work if it's good, and if they like you. And you don't have to be as good as the others if you're on time and it's always a pleasure to hear from you.
Vision is easy. It's so easy to just point to the bleachers and say I'm going to hit one over there. What's hard is saying, OK, how do I do that? What are the specific programs, what are the commitments, what are the resources, what are the processes we need in play to go implement the vision, turn it into a working model that people follow every day in the enterprise. That's hard work.
Coming to Manchester, maybe I didn't show all my potential, but in every game, I'm trying to do my best because it's very important for me, the fans, and the club. Maybe in some games it doesn't work, but I still keep working and trying to improve.
We need new athletes all the time because we need new games every day - fudging just a little on the definition of the word 'need.' We like to have new games every day, and, if we are to have a constant and endless flow of games, we need a constant flow of athletes.
We need to go beyond saying, 'I know what these games do because I see my son playing them,' and try to understand the complexities - that different video games have different effects.
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