A Quote by Parker Posey

The culture is eating nature; it's overpowering storytelling. Movies are turning into games - it's abut the image, not nuance. — © Parker Posey
The culture is eating nature; it's overpowering storytelling. Movies are turning into games - it's abut the image, not nuance.
I grew up in a storytelling culture, a tribal culture, but also in an American storytelling culture.
Image-making, along with storytelling and music, is the stuff that culture is made out of.
Well, we look for sources of inspiration in pop culture in general. It's very important for us that, when it comes to storytelling, we don't look into other video games. We'd rather look into other mediums - movies, television series and books - for sources of inspiration.
Are we, finally, speaking of nature or culture when we speak of a rose (nature), that has been bred (culture) so that its blossoms (nature) make men imagine (culture) the sex of women (nature)? It may be this sort of confusion that we need more of.
Every age has its storytelling form, and video gaming is a huge part of our culture. You can ignore or embrace video games and imbue them with the best artistic quality. People are enthralled with video games in the same way as other people love the cinema or theatre.
Some people think literature is high culture and that it should only have a small readership. I don't think so... I have to compete with popular culture, including TV, magazines, movies and video games.
One of the biggest inspirations before I started shooting came from my brother, when he texted me and said, 'Hey, fatty, it's called 'The Hunger Games', not 'The Eating Games'. So I started working out a lot more and eating a lot less.
The way you write dialogue is the same whether you're writing for movies or TV or games. We use movie scriptwriting software to write the screenplays for our games, but naturally we have things in the script that you would never have in a movie script -- different branches and optional dialogue, for example. But still, when it comes to storytelling and dialogue, they are very much the same.
It is just man's turning away from instinct--his opposing himself to instinct--that creates consciousness. Instinct is nature andseeks to perpetuate nature; while consciousness can only seek culture or its denial.
Shakespeare said that art is a mirror held up to nature. And that’s what it is. The nature is your nature, and all of these wonderful poetic images of mythology are referring to something in you. When your mind is trapped by the image out there so that you never make the reference to yourself, you have misread the image.
Getting direct consumer revenue through movies or games or other culture products is something that we are very suitable for.
In our traditional culture, people have a very different view towards nature than in Western culture. We consider humans as part of nature. But in the West, they talk about protecting nature. That's a joke because nature doesn't care; it's humans who need to protect themselves.
Sometimes I just think of an image. Basically, I see an image in front of me. My eyes are open, but I visualize an image, very truthfully. It happened with all my movies the same way.
Storytelling is the greatest activity of any culture. Storytelling is how you build a family, how you pass along identity.
I put so much pop culture in my movies because we speak about pop culture all the time. But, for some reason, movies exist in a world where there's no pop culture.
I wonder if games are maybe a terminus for ideas. Things can be books or movies or operas or plays, but once they're a game, that's where they should end. Things shouldn't start as games and be taken to movies.
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