A Quote by Patrick Rothfuss

You need to realize that most writing rules aren't laws, they're rules of thumb. — © Patrick Rothfuss
You need to realize that most writing rules aren't laws, they're rules of thumb.
It's very important, at least to me as a writer, that there be some rules on the table when I'm writing. Rules come from genres. You're writing in a genre, there are rules, which is great because then you can break the rules. That's when really exciting things happen.
There's probably as many rules of thumb to wrestling as anything in the world, and then there's just as many exceptions to every one of those rules because somebody doesn't fit that thumb.
Once you have hierarchy you need rules to protect and administer it, and then you need law and the enforcement of the rules, and you end up with some kind of chain of command or system of order that destroys relationship rather than promotes it. Hierarchy imposes laws and rules and you end up missing the wonder of relationship that we intended for you.
Rules matter, and to be rules they need to be universal in form: always do this, never do that. But it is foolish to rule out in advance the possibility that an occasion might arise when normal rules just don't apply. Rules are not there to be broken, but sometimes break them we must.
The laws of nature are the rules according to which the effects are produced; but there must be a cause which operates according to these rules. The laws of navigation never navigated a ship. The rules of architecture never built a house.
But all fairytales have rules, and perhaps it’s their rules that actually distinguish one fairytale from the other. These rules never need to be understood. They only need to be followed. If not, what they promise won’t come true.
The rules that I adhere to are the rules of minimalism. And those rules kind of force writing to be more filmic... to have the immediacy and accessibility of film so that the reader really has to fill in a lot of the details.
There can be a science to joke writing, there are certainly rules and patterns that can be followed, but I think most of the best comedy goes beyond the rules.
I like rules. I like definitions, categories, and writing advice of all sorts. When I'm writing fiction, there are often a lot of things for me to try to get right at once, and rules help me to stay organized. But my favorite rule of all is that, ultimately, there are no rules.
It's easier for our brains to have a list of rules and say, "If we keep these rules, we're in, and if we don't keep these rules, we're out." The problem with grace is that it doesn't play by the rules. It covers sin, and it washes away shame. It releases you from self-hatred. You then realize, through grace in Jesus, and believing in Jesus, and agreeing with Jesus, that you evidently were worth dying for.
Writing for videogames is really unique. You learn all the rules of writing, but there's a whole other set of rules for game writing, and we're changing them as we move along as well, which makes it more challenging.
There are no rules, no models; rather, there are no rules other than the general laws of Nature.
I don't want to talk politics, but what I do say is I believe in rules and laws, and if you come to this country, you've got to abide by the rules here.
There are certain things that we can deal with by following the rules. But at times, we find the rules restrict you from doing the right things. On such occasions, we have to rethink - either you change the rules or break the rules.
There is nothing in the basic principles of liberalism to make it a stationary creed; there are no hard-and-fast rules fixed once and for all. ... Probably nothing has done so much harm to the liberal cause as the wooden insistence of some liberals on certain rules of thumb, above all the principle of laissez faire.
If I come up with rules or limitations it focuses me in a direction. And those rules can change if you realize it's a dumb idea. You start to mutate it to see what fits best.
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