A Quote by Paul Allen

As someone who was basically a software engineer for many years, I became fascinated with how the brain functions and is put together and works in such a different fashion than computers do.
The human brain works in, so far, mysterious and wondrous ways that are completely different than the ways that computers calculate. Things like appetite or emotion, how do those function in the brain?
I take computers practically apart and put them back together. I have a supercomputer I built over the years out of different computers.
There's so many mysteries related to how flies are able to make their way through the world. I'd certainly like to know a lot more about how their brain works. I'd certainly like to know a lot more about just how they're put together. I mean, these animals are basically, topologically, spheres. They don't have bones as we do, of course.
Fashion is more than just how many colors and patterns you can put on at once. Being a great dresser is not necessarily about the colors you put on. It's about putting things together in the right way and then trying different things.
If you, or any public-spirited programmer, wanted to figure out what the software on your machine is really doing, tough luck. It's illegal to reverse engineer the source code of commercial software to find out how it works.
As a programmer, you're working with very simple structures compared to the brain. So I was always fascinated by how the brain works.
Early on, when software was developed by computer scientists, just people working with computers, people passed around software because that was how you got computers to do things.
Software touches all of these different things you use, and tech companies are revolutionizing all different areas of the world...from how we shop to how farming works, all these things that aren't technical are being turned upside down by software. So being able to play in that universe really makes a difference.
My parents had a software company making children's software for the Apple II+, Commodore 64 and Acorn computers. They hired these teenagers to program the software, and these guys were true hackers, trying to get more colors and sound and animation out of those computers.
When you develop software, the people who write the software, the developers are the key group but the testers also play an absolutely critical role. They're the ones who ah, write thousands and thousands of examples and make sure that it's going to work on all the different computers and printers and the different amounts of memory or networks that the software'11 be used in. That's a very hard job.
There's a fundamental problem with how the software business does things. We're asking people who are masters of hard-edged technology to design the soft, human side of software as well. As a result, they make products that are really cool - if you happen to be a software engineer.
Before I became a game designer, I was a software engineer.
In a structure as complex as the human brain a multitude of things can go wrong. The wonder is that for most people the brain functions effectively and unceasingly for more than 60 years.
Although many philosophers used to dismiss the relevance of neuroscience on grounds that what mattered was the software, not the hardware, increasingly philosophers have come to recognize that understanding how the brain works is essential to understanding the mind.
I think any information about any type of art form, it's always the right time. But since the last one, I could see there were many things about the culture of DJing that we don't really talk about. We don't really look at how the music is made, how it's conceptualized, how it's put together. We talk about the equipment and the software, but we don't talk about the reasons why we put the music together in the first place.
Computers have become more friendly, understandable, and lots of years and thought have been put into developing software to convince people that they want and need a computer.
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