A Quote by Paul Di Filippo

Blending consensus historical events and personages with imaginary occult forces is a strong recipe for counterfactual storytelling goodness that combines the best of two worlds: resonant history with wild-eyed fantasy.
Historical fiction is not history. You're blending real events and actual historical personages with characters of your own creation.
I've always really loved big worlds and the kind of worldbuilding where you can open a portal into a new realm that feels full and complete. At the same time, I also really love history. So the combination of big worlds and history draws me directly into fantasy. Well, it should turn me towards historical fiction but I'm such a perfectionist about research that I'm not sure I could ever write a book in that genre properly. In fantasy, you have to have the same level of precision, but it's not as research-based. Plus, I get to write my little info sheets and draw my maps.
From the viewpoint of the writer, the most significant aspect of fantasy and science fiction is that stories of these kinds are either set in imaginary worlds or feature the appearance in the familiar world of some imaginary entity.
You always try to do your own thing. One of the things I wanted to do was to write a book that combines some of the best traits of contemporary fantasy with some of the traits of the historical novel.
What I have learned from studying counterfactual history is that the law of unintended consequences always kicks in no matter how secure you are in your plan. We have to live with the historical record as it is, like it or not.
History is opaque. You see what comes out, not the script that produces events, [...] The generator of historical events is different from the events themselves, much as the minds of the gods cannot be read just by witnessing their deeds.
Researching real history has taught me to be bolder and more imaginative in building fantasy worlds and writing fantasy characters, to seek out the margins of history and the forgotten tales that illuminate the whole, complex truth of our flawed yet wondrous nature as a species.
I don't write fantasy; I write historical novels about an imaginary place.
I've been writing American history for a long time, and I've had a hard time finding strong, interesting female characters. There are women, of course, in American history, but they're hard to write about because they don't leave much of a historical trace, and they're not usually involved in high-profile public events.
The economic interpretation of history does not necessarily mean that all events are determined solely by economic forces. It simply means that economic facts are the ever recurring decisive forces, the chief points in the process of history.
I've always written towards movies that take place across two worlds. Most of the movies that I've worked on take place in two worlds, or sometimes three worlds, where you have a normal world and a fantasy world that mix and overlap. I never shy away from the series stuff in the real world. Big Fish is about mortality.
Fifty years would seem to be time enough to prepare a definitive history of the Second World War. In an age of instant data-gathering, one might think that the historians could have arrived at a consensus for interpreting the main events of the war. In reality, no such consensus exists.
There are so many stories to tell in the worlds of science fiction, the worlds of fantasy and horror that to confine yourself to even doing historical revisionist fiction, whatever you want to call it - mash-ups, gimmick lit, absurdist fiction - I don't know if I want to do that anymore.
I like to create imaginary characters and events around a real historical situation. I want readers to feel: OK, this probably didn't happen, but it might have.
Historical novels are, without question, the best way of teaching history, for they offer the human stories behind the events and leave the reader with a desire to know more.
There are only two worlds - your world, which is the real world, and other worlds, the fantasy. Worlds like this are worlds of the human imagination: their reality, or lack of reality, is not important. What is important is that they are there. these worlds provide an alternative. Provide an escape. Provide a threat. Provide a dream, and power; provide refuge, and pain. They give your world meaning. They do not exist; and thus they are all that matters.
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