A Quote by Paul Newman

Well, the nice thing about animation, you don't even really have to account for yourself. All of the physical stuff that you work on as an actor, you just throw away.
The nice thing about animation, you don't even really have to account for yourself. All of the physical stuff that you work on as an actor, you just throw away.
It is obvious when an actor has put work into prep and research and understanding their character, and they're making choices, because that's what happens when you take the time - or have the time - to really think about the material, but that only accounts for about 60% of what happens on the day. When you're in the moment, you throw it all away. Well, you don't throw it all away, but it's in you now, and everything is reactionary in that moment and you have to be honest and present and listening.
A big part of directing animation is deciding what you really want to do and making sure it's about something. My favorite thing about animation is the storytelling. You can really dig into the story and spend time with the writers. The writers don't just write and leave.
You just have to work really hard and throw everything into it. ... It's really hard to be an artist, and even if you do work really hard, there's no guarantee about anything. There's no advice you can give someone that things will somehow work out, but you can talk to people about how they can make art a big part of their life.
Sometimes perception is almost more important than the skill level of an actor. And if you give too much away, you have nothing to take for yourself and put onscreen. If people feel like they know you too well, they won't be able to indentify with the character you're trying to portray. Or they'll feel that you're just playing yourself, and then you just become a personality actor. And that's the death of any actor.
I used to think that animation was about moving stuff. In order to make it really great, you bounce it, squash it, stretch it, make the eyes go big. But, as time went on, I started loving animating a character who had a kind of burning passion in her heart. Suddenly, animation became for me not so much about moving stuff as it was about moving the audience.
Throw away holiness and wisdom, and people will be a hundred times happier. Throw away morality and justice, and people will do the right thing. Throw away industry and profit, and there won't be any thieves. If these three aren't enough, just stay at the center of the circle and let all things take their course.
That's when I'm at my best. When I can throw a fastball over in the count, just throw strikes both in and away, it just sets up all my stuff.
Mostly I work really unconsciously, and I think if the scenes are really well written, which they are, and if I just throw myself into it, I don't really think about it.
What I didn't really understand, but then I thought this makes perfect sense, as well - was how many people responded to it by being like, "It was just so nice to take a break." Because even the humor - the great stuff that Samantha Bee and John Oliver and Seth Meyers are doing - it's all anger humor. And for somebody to say, "Hey, we're all idiots," and just be able to laugh at ourselves and be able to connect through that. It's always about connecting with someone, never about scolding them. The only thing I knew right upfront is we're not going after [Donald] Trump supporters.
I had just broke in and everything was going so well, to have it all ripped away like that is not nice. That's part of football, and that stuff happens all the time. You go from the highest of highs, and then it's taken away and you're from there to rock bottom.
If I have enough money to support myself, I'll just give stuff away. I just, I want people to see it and I want to be able to do this for a living, you know what I mean? So it's just a balance. If I'm not doing well for five years, then I'm selling stuff, but if I'm doing well and I can afford to give stuff away, I'll always do that.
I worry about getting work, and then when I get it, I worry about doing it well. I don't want to just go through the motions and give people stuff. This stuff is really important to me.
I had to go in and do the work of toning [invented "historical" bits] down in order to make them fit [in Lincoln in the Bardo]. It's like if you're an actor and you're always overacting, well, you're a bad actor. But if you're an actor who subdues yourself to the extent that's necessary, then you're really acting.
Churches typically argue is that God wants God's people to have a good life, and that a good life involves prosperity. This prosperity is not just emotional well-being, spiritual well-being, or physical well-being - it's also having good stuff. Having a nice house, a nice car, good clothing, etc. It's a package deal.
It's funny, I don't even consider myself a rapper, I don't consider myself a designer, or even an actor. I just like creating stuff and trying to make good work, whatever it is. I don't care if it's designing toothbrushes. It's just making cool stuff to leave behind, that's all it is, it's nothing more.
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