A Quote by Peter Molyneux

RPGs are great for MMO transitions. — © Peter Molyneux
RPGs are great for MMO transitions.

Quote Topics

It [World of Warcraft] is a touchstone. It has established standards, it's established how you play an MMO. Every MMO that comes out, I play and look at it. And if they break any of the WoW rules, in my book that's pretty dumb.
In 'Saving Mr. Banks,' the challenge was just transitions. Time transitions from 1961 to 1906; how do you follow a character in one environment to another? And sometimes these transitions were quick, so how do you do that?
Either the Earth System would undergo major phase transitions as a result of unchecked human pressure on nature's capacities and resources or a "Great Transformation" towards global sustainability would be initiated in due course. Neither transitions nor transformations will be manageable without novel forms of global governance and markets.
Like Iran and Syria supplied Hezbollah with sophisticated anti-tank rockets - Matisse, Cornet, and other RPGs that caused great damage to Israeli tanks and Israeli infantry in 2006 - they did the same in Gaza with Hamas.
Machine Zone is redefining the face of social mobile MMO games.
As runners, we all go through many transitions-- transitions that closely mimic the larger changes we experience in a lifetime. First, we try to run faster. Then we try to run harder. Then we learn to accept ourselves and our limitations, and at last, we can appreciate the true joy and meaning of running.
I know from experience that one of the first things to drop off during great transitions, such as dealing with grief or loss, is taking care of our bodies.
Not in his goals but in his transitions, man is great.
Somehow, the agenda has been put into the form of talking about a set of transitions from state A, the present, to a state B that's sustainable. The problem is that there is no such state. You have to assume that the transitions are going to continue forever and ever and ever. You have to talk about systems that are continuously dynamic, and that are embedded in environments that themselves are continuously dynamic.
Honestly, I don't play basketball games. I'm more into fighting games like 'Mortal Kombat' or RPGs.
There certainly is a pattern of administrations that have good transitions, George W. Bush to Barack Obama, and administrations that have really bad transitions, I would say Dwight Eisenhower to John F. Kennedy. I would say this is beginning to look like a bad transition, from Barack Obama to Donald Trump as they begin to argue even at the presidential level, which is more or less unprecedented.
You have to design and program differently. Combat action in an MMO is so different to combat in a first-person shooter.
People have been playing versions of 'World of Warcraft' since 1994, and it's still the world's leading subscription-based MMO.
Change, even if unwelcome, forces us to reevaluate what our best options are. Those times of transitions are great opportunities to look for recurring patterns in your life and make adjustments to build on the good and reduce the bad.
I'm a great believer in relativity when making movies. Relativity, in my mind, meaning "Light to dark, big to small, good to bad." You visually embrace these things to enhance transitions and instantly paint environments and moods.
It's time to wake up to the fact that you're just another avatar in someone else's MMO. Worse: From where they stand, all-powerful Big Data analysts that they are, you look an awful lot like a bot.
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