A Quote by Phil Hellmuth

Before you decide to play with live straddles in your home game, remember that this twist essentially doubles the size of the game. It's often used by players who have been losing and are trying to get lucky and win a big pot.
You are told before coming to Europe that big teams here quite often rotate players. I respect this culture but it is instinctive for me to get annoyed if I don't play every game.
We play every game to win and take the game forward. And if in trying to win we lose a game, tough luck.
I feel that Im not losing the game for our team. Im trying to give us the best opportunity to win the football game. I did everything I could to lose the Jets game but we won. And the Patriots game, I didnt play well. I think that this year, I just come out and play smart football. I got some good advice the other day (from CBS Sports Dan Dierdorf): Every drive that ends in a kick is a good drive.
I picked it up just for relaxation. I can sit down and get into the game and escape that it's a big game tomorrow, escape that we need a win, or whatever. My wife knows, after a game I get home at 12:30, I'm playing chess till 3 o'clock in the morning.
The way I play, it's very much more a mental game than a physical game. I'm looking for space and where are players leaving space. Defensively, where are we at numerical disadvantages? Do I shift more to the left because they have more players on their right side? It's about reading the game before the game happens.
When you get into the game, you're trying to win games. So you want your best players out there.
My uncle used to play cricket. I got used to the game at home. As kids we used to all wonder seeing the bats lying around the house. As we grew older, we realised what the game was all about, and then our interest in the game grew.
Doubles is exciting. Especially in the U.S. a lot of elite players play. They want to learn more about doubles, recreationally play and enjoy. When you see doubles live, you see how fast it is.
In a Game Community, the rules and officials decide if the players are good enough to play. If not, they change players. In a Play Community, the players decide if the game is fun enough to play. If not, they change rules.
To me, it's just another game of football - 11 players, a grass pitch. Regardless what shirt I have on, it's important you win the game, and I'm competitive as anyone, and I want to win every game, whether it's a Sunday league game, a five-a-side tournament, or a World Cup qualifier.
There's a lot of variables you can't control in trying to win a game, but at the end of the day it does mean something to win a game in the big leagues and be on the mound.
We players are very well aware that being a favourite won't win you a game, that your jersey won't win you a game.
About winning and losing: It isn't important, what really counts is how you play the game. About playing the game: PLAY TO WIN!
You gotta be the right size, height, speed - all those are a big factor in what position you play. If you love the game, play the position you love. Some positions get paid more, but at the end of the day you gotta play the game you love.
The literary game is the abyss of human society itself: interactive, playful and tragic. We can't live alone. For me, Robinson [Crusoe] is either a false myth or else he represents the denial of human society. We can't play by ourselves. In literature, it's even more complicated, because one has to play with an indeterminate number of players simultaneously and every game is different. The other player can abandon your game at any time...to go play chess.
I always speak with all the players during the week before every game we play, because it's important for them to know what I think and for me to see how they are before the game.
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