A Quote by Philip Rosenthal

When you're first starting a show, any show, you learn what works and what doesn't work, and it's a kind of trial and error thing. — © Philip Rosenthal
When you're first starting a show, any show, you learn what works and what doesn't work, and it's a kind of trial and error thing.
You don't learn from a situation where you do something well. You enjoy it and you give yourself credit, but you don't really learn from that. You learn from trial and error, trial and error, all the time.
You show me a successful complex system, and I will show you a system that has evolved through trial and error.
I always seek to mobilize, to call on the imagination of the spectator. It's well-known that the images that are created by one's imagination are far stronger than any that I can show. In fact, it's an error, a widespread error in mainstream cinema, to always want to show things and to depict things.
Learn to fail with pride - and do so fast and cleanly. Maximise trial and error - by mastering the error part.
If you really want to show power in its larger aspects, you need to show the effects on the powerless, for good or ill - the human cost of public works. That's what I try to do, show not only how power works but its effect on people.
Trial and error does not work in real estate. It's way too expensive to learn from your own mistakes, you need to learn from others' mistakes.
I don't know much about writing a show or being a show-runner on a show, but I can only imagine that when you first cast a show and you first do a pilot, there are so many components that you're throwing into the mix and you're not sure how they're going to develop.
When I sat down with the creators of the show [Longmire], back when we were first starting to do the pilot, Branch was not that interesting on the page. What really sold me on the show and the character was their vision for him. It took the whole first season to flesh him out.
Gummi Bears was actually an adventure comedy. It was great fun, it had this terrific backstory, a show created by Jymn Magon. The candy was the inspiration for starting the show in the first place but the series that was created was really great. We felt that Gummi Bears never got the respect it deserved. I don't take any credit for Gummi Bears. Gummi Bears was up and running by the time I joined Disney. I thought it was a great show.
'Victory Lap,' even the title. It's the accumulation of trial and error; that's what I represent; trial and error.
I worked on a show called 'West Wing' before. I didn't work with Aaron Sorkin, but he created the show and set the tenor of the show, which was you follow the words of the script perfectly because there's a dramaturgical thing behind it.
The first time I did a show, I definitely didn't get any money. My friend just let me do this show. I was so nervous: my mic didn't work, and I was like, 'Urgh.' It was terrible. It was a dingy club off of the highway, but all these people came. It was packed out.
You know, we certainly have a great budget on the show, but the expansions to world of the show really arise because, and this is kind of the idea of the premise of the show, where is each week you're kind of meeting . . . It's random access.
'Baskets' isn't a CBS show. Nothing against that, but this is an off-kilter show on cable that the channel lets you do interesting things. Look, if it works, it works. And if it doesn't, it's just a miniseries.
You learn out of bitter experience, trial and error. Life teaches you that. As sincere as you all are, you can't learn it all in school.
I think the thing that I wish somebody would ask me is just to ask about the business side of the radio show. I feel like I actually work very hard to make sure the business side of the radio show runs, and no one has any interest in how a public radio show is run. And rightly so.
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