A Quote by Phyllis Diller

It's a certain kind of immortality, because those Disney films do go on and on and on. — © Phyllis Diller
It's a certain kind of immortality, because those Disney films do go on and on and on.
We are Disney, in a sense. When you've been there for 20 years, there's a certain heart and soul to one of those films, and you inhabit that to a certain degree. So if it feels true to you, then your audience will hopefully go for it.
I don't want to be typecast as a heroine who does a certain kind of cinema, which is why I experiment with the types of films that I do. But yes, I won't deny that romantic love stories or romantic comedies are what I enjoy doing the most, because as an audience those are the kind of films that I like watching.
People who grew up watching Disney films like myself, there are films that are certain benchmarks in my childhood. 'The Little Mermaid' was the first movie I remember seeing. 'Beauty And The Beast,' 'Aladdin,' those are three I remember right off the bat.
I enjoy turning things on the audience. I really like working in genre because people come into the films with certain expectations. They know the tropes so well that, when you turn on those, it can be shocking because there's a complacency that comes with watching those films.
So far, yes, I have been doing only commercial films because those are the kind of films that came my way. Those are the kind of films that I liked, but definitely I'm open to doing other kinds of cinema as well, and if something comes along - if I like a character - then I would definitely do something off-beat or edgy.
I also love Disney, and will defend doing so, because there's so much in those films and I don't care if it's stereotyped.
I believe, you know, as history unfolds, certain films will disappear, and certain ones will stand the test of time. And you never know which ones those are. And you've just got to go for the opportunities of films you think might be memorable.
I so love the animation process. Interesting, everything that I do in animation, the kind of crafting and skills of storytelling, totally work within the structure of the Disney nature films. In a weird way, I like to think that animation is like painting, and Disney nature is like sculpting. Animation you start with a blank canvas and you paint. With Disney nature, you start with a big block of imagery and you hone it down into your final story. Somewhere you end up with something kind of pretty to watch.
When I started out, at 19, I was told, by the media and the film industry to do a certain kind of films and work with certain kind of stars. Coming from a non-filmi background, I did not know how to go about it, as there were different people trying to push me in various directions.
I think the truth is the Marvel fiefdom exists very independently inside the Disney world, inside the Disney universe. They're not resistant to that kind of thing but they have their, you know there is a whole sort of machine energy and momentum that is the sort of creative drive behind the whole universe that has a big impact on the individual films. I'm glad those scenes got out there. And we've got a few interesting deleted scenes on this.
My films typically veer towards the darker side, and I enjoy turning things on the audience. I really enjoy working in genre because people come into the film with certain expectations, and they know the tropes so well that when you turn on those, it can be really shocking. There's a complaisance that comes with watching those films.
There's a thing I really mind hearing, when someone says: "That's not my kind of film, I don't want to go and see that..." I don't believe that, I don't believe that it's possible to write off a whole genre of filmmaking - "oh I don't like subtitled films", or "I don't like black and white films", or I don't like films made before or after, a certain date" - I don't believe that.
If there is a God, man's immortality is certain. If not, Immortality would not be worth having.
If you look at Disney's slate compared to the other Hollywood studios, it stands out because of big titles and strong franchise films which also extend beyond cinemas, to merchandising or theme parks given the legacy of the four brands - Disney, Pixar, Marvel and now Lucasfilm.
I have made 34 pictures, 10 of them for Disney, and none of them for Disney were really bad characters. So I think that recently I have kind of begun to hide behind certain actor's devices in order to make a dividing line between what I used to do and the characters I have been asked to do today.
The quality and success of Disney was actually bad for us animators because everyone on the planet thought that animation was only for kids and only in a certain domain. The big film festivals never thought much about animated films.
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