A Quote by Prince

Music is real. It affects people; it's real. — © Prince
Music is real. It affects people; it's real.
I want everything, no matter what concept or genre, to feel real, because it is real. I want to keep making real music, I hope people remember me for that, that's a good thing to be remembered for.
When you listen to my music, you're going to know that you're getting the real me, my real thoughts and feelings... I want people to be like, 'Oh, he's fresh out with his music for it to be this good.'
Real people had real agendas, real demands, real expectations about how other people should behave.
I met some brothers out from Canada recently who are real cool people. They make Spanish-language music called Cold Blue and I met then at a Lat-Rap conference and they seem like real good peoples from Central America... and that's what it is. It's just based on mutual respect. So when I meet people like that I'm like, "if y'all going to be real with me, I'm going to be real with y'all" and that's all it takes.
If beef is your idea of 'real food for real people,' you'd better live real close to a real good hospital.
If beef is your idea of 'real food for real people', you'd better live real close to a real good hospital.
With WesTrac, you have real people doing real jobs with real problems and real opportunities, and you touch the metal, and it's like being grounded.
My life is good because I am not passive about it. I invest in what is real. Like real people, to do real things, for the real me.
I like to write about real people, real crimes. But what has increasingly come to interest me, and also appear to me as a challenge, is the idea of doing strange things with what is real. Take what is real and make it more or less real.
Seeing your music, how it actually affects people, it just encourages me to stay true to myself and write stories that I relate to and that are real to me, an experience that I've had.
Before the money or anything, number one, it was just to put out real music, real stuff with a passion, real art.
...we do not simply get showered with Hollywood money because we happened to write a little story about wizards one day. It's not winning the lottery. It's a real job, which real people do, and they have the same real problems as other real people.
You should play with real musicians; the best music comes from real people interacting with each other.
The dozens of people working on this at Digital Domain, they knew that you couldn't get away with almost photo real, because we had real real in the room. You have real real in the cut every four or five shots, so you have this constant yardstick built into the footage by virtue of there being no real robot there. So it became the standard of photo reality that the VFX team had to match.
You put on a face for the public. The face isn't false; it's just another side of you. If it were false, you couldn't last. People want something real and natural, and if they catch you acting, you're dead. It has to look real. In order to look real, it has to be real, and I've always thought of the characters I've played as real people.
If you put a real leaf and a silk leaf side by side, you'll see something of the difference between Homer's poetry and anyone else's. There seem to be real leaves still alive in the 'Iliad,' real animals, real people, real light attending everything.
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