A Quote by Raf Simons

I'm a designer, and for me, things are always evolving, and such evolution is necessary. — © Raf Simons
I'm a designer, and for me, things are always evolving, and such evolution is necessary.
You know, Darwin said through natural selection things go gradually, and he was talking about pigeon's evolution or horses evolving, getting faster. But in fact if you look at evolution on a bigger scale, cosmic evolution and you look at culture evolution you see it jumps, it goes through phase changes, and that's very exciting.
It has become evident that the primary lesson of the study of evolution is that all evolution is coevolution: every organism is evolving in tandem with the organisms around it.
Evolution, to me, is the best designer of all time.
We have repeatedly observed that while any whole is evolving, there is always going on an evolution of the parts into which it divides itself; but we have not observed that this equally holds of the totality of things, which is made up of parts within parts from the greatest down to the smallest.
My record, Evolution, is really about me evolving as an artist and trying a few new things. There's a song called, Road Worn, which is about spending so much time on the road and is a lot more jazzy sounding than most of my other music.
As a designer, as you get used to Kinect, it's such a different experience for me as a designer - for any designer.
I'm an unbelievable designer. I don't know how I know and just do these things. I just start sketching and then I just know the colors and I always know the forecast. I know green and purple are going to be hot. I was born to be a designer. I worked hard to be a tennis player, I don't work hard to be a designer.
After all, the universe required ten billion years of evolution before life was even possible; the evolution of the stars and the evolving of new chemical elements in the nuclear furnaces of the stars were indispensable prerequisites for the generation of life.
Change itself is changing. The process of evolution itself is evolving. There is a meta-evolution, or a metachange that is taking place. And in that process what you see is actually an increasing contrast between change and the eternal or the unchanging.
Turbulence, like many forms of trouble, cannot always be seen. We bounce so hard my arms sail helplessly above my head. In evolution, wing bones became arms and hands; perhaps I'm de-evolving.
You know what, evolution is a myth. ... Why aren't monkeys still evolving into humans?
For me, the movie's always evolving as I'm doing it. I throw things in as we shoot, and I take things out as we go. I want to create a whole life and then select the pieces that best sort of describe it later, you know? So there's a lot of wastage when I make a film.
I'm ever-changing and always evolving, always trying new things.
Things do look pretty grim, but I think there are more laughs in Hellboy in Hell than there are in B.P.R.D.: Hell on Earth. I think Hell is getting nicer and Earth is getting worse. Once we figured out what we were doing, the whole point of the Hellboy/B.P.R.D. stuff has always been evolution. The kind of evolution we're seeing on Earth is nasty evolution - part of this kind of evolution is that you have to wipe out what was there before you can replace it.
How a designer gets from thought to thing is, at least in broad strokes, straightforward: (1) A designer conceives a purpose. (2) To accomplish that purpose, the designer forms a plan. (3) To execute the plan, the designer specifies building materials and assembly instructions. (4) Finally, the designer or some surrogate applies the assembly instructions to the building materials. What emerges is a designed object, and the designer is successful to the degree that the object fulfills the designer's purpose.
All life is evolving, for evolution is God's law; and man grows slowly and steadily along with the rest.
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