A Quote by Ralph Waldo Emerson

A moody child and wildly wise Pursued the game with joyful eyes, Which chose, like meteors, their way, And rived the dark with private ray.
THE POET A moody child and wildly wise Pursued the game with joyful eyes, Which chose, like meteors, their way, And rived the dark with private ray: They overleapt the horizon's edge, Searched with Apollo's privilege; Through man, and woman, and sea, and star, Saw the dance of nature forward far; Through worlds, and races, and terms, and times, Saw musical order, and pairing rhymes. Olympian bards who sung Divine ideas below, Which always find us young, And always keep us so.
I have been wildly enthused about gaming since I was younger, and a career path I chose not to go down but did really consider was getting into programming and game design.
Have you ever seen a child sitting on its mother’s knee listening to fairy stories? As long as the child is told of cruel giants and of the terrible suffering of beautiful princesses, it holds its head up and its eyes open; but if the mother begins to speak of happiness and sunshine, the little one closes its eyes and falls asleep with its head against her breast. . . . I am a child like that, too. Others may like stories of flowers and sunshine; but I choose the dark nights and sad destinies.
The foolish took their lamps, but took no oil (pursued ministry as their priority over getting oil). The wise took oil in their vessels with their lamps (pursued oil as their priority before ministry). At the dark midnight hour of history, the Spirit will raise up forerunners who cry out that Jesus is coming as a Bridegroom God and that we must go out to meet Him (make the necessary effort to encounter Him). They all slept which speaks of living in context to the natural processes of life.
The essential and defining characteristic of childhood is not the effortless merging of dream and reality, but only alienation. There are no words for childhood's dark turns and exhalations. A wise child recognizes it and submits to the necessary consequences. A child who counts the cost is a child no longer.
When I was a child, I spoke like a child. When I was an adult, I no longer spoke like a child. When I became old and wise, I spoke again like a child. I wish I had spoken all my life like a child.
It was observed of Elizabeth that she was weak herself, but chose wise counsellors; to which it was replied, that to choose wise counsellors was, in a prince, the highest wisdom.
Ray Lewis, I've grown up watching Ray Lewis. Just watching his intensity, his passion for the game, his love for the game, his work ethic. Everything in a linebacker that you want to be is in Ray Lewis, from leadership qualities, all that.
You can't be giggling and joking when you miss a shot in the modern game - not like the way when Ray Reardon used to do.
What I preserved in the figures [at Invisible Man] are those white eyes and white teeth, because that's still connected to the way in which blackness, in the extreme, has been stigmatized and the way it was often joked that you couldn't see black people in the dark until they had their eyes open or were smiling.
I ask Thee for a thankful love, Through constant watching wise, To meet the glad with joyful smiles, And to wipe the weeping eyes, And a heart at leisure from itself, To soothe and sympathize.
My father taught in the wise way which unfolds what lies in the child
I think we're all a little afraid of the dark. If you lived in the country, as I did, there's nothing quite like country dark, which was really black. And as a child, your imagination runs wild.
'The Burning Dark' needs a certain kind of soundtrack - something dark and moody, electronic, weird. One of my favourite bands is Ladytron, and I think they'd fit the bill quite well.
I went to private school and then chose to go to public school because I didn't like the private school experience; I didn't like that vibe.
Games are a trigger for adults to again become primitive, primal, as a way of thinking and remembering. An adult is a child who has more ethics and morals, that's all. I am not creating a game. I am in the game. The game is not for children, it is for me. It is for an adult who still has a character of a child.
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