A Quote by Ramin Djawadi

There's been a great development with scale on TV, but my approach is always the same across projects, whether it's a video game, a movie, or a TV show: I always try to set up my sounds and my themes. I really try to stay with the characters and do the storytelling through the music.
I try not to get too emotional, whether it's going really well or going really bad, i always try to stay even keel -- which is great for golf, but it isn't always great for life.
Whether it's a lower or higher budget project, a TV show or a film, the words on the page are the same to me and I approach the work in the same way. My job is to lift the character from the page, whether it's a TV or film script.
I always just try to remind myself, like, at the end of the day, no matter how much pressure it is to be a TV show host, you still get to be a TV show host.
I've always been suspicious of TV, I've always found music and video to be an unhappy marriage.
There's something rare and wonderful that's very particular to television, and it's when a great cast meets a great show runner/creator with the right set of characters to play. That's what happened with 'Arrested Development.' It happens every so often, but all too rarely on TV.
I think summer has become a venue for TV like it hasn't been in years past, especially on Sunday nights. I know that when I'm winding down at the end of the weekend, just a really great TV show or movie is exactly what the doctor ordered.
Video store arguments really bother me. Let's say it's a slow night on campus so you decide to stay in and rent a movie. You're in the video store and finally pick one out and your friend says, 'Oh, don't get that, it was on TV last week.' I hate when people say that. Who cares? Is it on TV right now? No? Good, then let's rent it.
TV acting is so extremely intimate, because of the peculiar involvement of the viewer with the completion or "closing" of the TV image, that the actor must achieve a great degree of spontaneous casualness that would be irrelevant in movie and lost on the stage. For the audience participates in the inner life of the TV actor as fully as in the outer life of the movie star. Technically, TV tends to be a close-up medium. The close-up that in the movie is used for shock is, on TV, a quite casual thing.
It's always difficult with the superhero stuff because you're working with characters who have been written by 100 to 200 people over the past 20 years, at least, so they never sound the same or act the same. The best approach is to try to draw the best fitting line through all of the interpretations.
If you tried to make a 'Game of Thrones' movie, you'd have to eliminate two-thirds of the characters, and there'd have to be one storyline, but on TV, you can really get to know the characters in a way that there just isn't time to do in a movie.
My approach every game really tries to stay the same. I try not to make it about me. I try not to make it about my personal vendettas.
Movies now, you can watch a trailer for a movie on TV now and you're not sure if it's a video game or a movie. You have to wait till the end of it to see, oh, I see, those actors are in it, so that one's a movie. Oftentimes, it's based on a video game.
Some TV shows are like really good novels in that there are enough episodes that you start to have your own feelings about how the characters should act. When the scriptwriters go slightly wrong, when they make the character make a left turn that he or she wouldn't do, you know enough about the characters to say, "No, that's not what she would do there. That's wrong." You can actually argue with a TV show in a way that you can't do as much with movie - you inhabit a TV show in the way you inhabit a novel.
I always try to pick projects by: Is this something that excites me? What are the people like to work with? Obviously you spend a lot of time in a room together with them, so I always try to find projects that hopefully have great people attached.
I think a melody is a melody. And the way I usually start is I start writing my themes without even writing to picture to just try to find the tone for the movie or the TV show.
Since I'm a story-oriented critic, sometimes it's difficult to discuss issues without defining them. At the same time, I try not to give away anything that hasn't been given away in first half, in TV commercials, or that isn't obvious from the set-up of the movie. My editors are aware of this tendency of mine and read carefully for spoilers.
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