The real objective isn't just "knowledge" or getting an 80-20 understanding of the situation. The overriding objective is engagement, creating a buzz, mobilizing people to take action.
Once you have a good bowling attack that can take 20 wickets anywhere, then no game is an away game. Every game is a home game. It doesn't matter what the pitch is, you have the ammunition.
I believe that tours should be only three Tests. With the amount of these things that is taking place, you will find that once you go for five-Test match series, 80-90% of the times the home team will win and you will see teams going straight down after the third match.
Life to me is the greatest of all games. The danger lies in treating it as a trivial game, a game to be taken lightly, and a game in which the rules don't matter much. The rules matter a great deal. The game has to be played fairly or it is no game at all. And even to win the game is not the chief end. The chief end is to win it honorably and splendidly.
When I go out on court, I don't care what I look like. I don't care if I'm out of my bed as long as I win the match, and that's what I'm there for. It doesn't matter what I'm wearing, it doesn't matter what I look, it doesn't matter what my hair feels like. All I feel is the moment I have to play well, give my 100% and win the match.
Economists often talk about the 80/20 Principle, which is the idea that in any situation roughly 80 percent of the “work” will be done by 20 percent of the participants. In most societies, 20 percent of criminals commit 80 percent of crimes. Twenty percent of motorists cause 80 percent of all accidents. Twenty percent of beer drinkers drink 80 percent of all beer. When it comes to epidemics, though, this disproportionality becomes even more extreme: a tiny percentage of people do the majority of the work.
Historically, we have always seen reversion to the mean. After stocks have had an unusually great 10 or 20 years, they typically turn in subpar results over the next 10 or 20, and after bad 10- to 20-year stretches, the next 10 to 20 tend to be above average.
The home games, that's really where you can see everything - every game is packed. No matter if it's like a game we're going to win by a lot or a close game - everybody's here. The fans cheer the same way and it's great. That's really what I can say about Duke.
It doesn't matter if a cave has been in darkness for 10,000 years or half an hour, once you light a match it is illuminated.
Whether it's a friendly match, or for points, or a final, or any game - I play the same. I'm always trying to be my best, first for my team, for myself, for the fans, and to try and win.
Candidates matter. Campaigns matter. 'He can win' or 'She can't win' is up there with, 'I'm going to lose 10 pounds, win the lottery, and live forever.' Saying it does not make it so.
10 percent of any population is cruel, no matter what, and 10 percent is merciful, no matter what, and the remaining 80 percent can be moved in either direction.
Being an artist is a very long game. It is not a 10-year game. I hope I'll be around making art when I'm 80.
Being an artist is a very long game. It is not a 10-year game. I hope I'll be around making art when I'm 80
For the most effective pitch, focus 80% on the problem, 20% on the solution.
Our focus was directed at developing the best possible and easiest to use product, and this is where we invested our time. Realize that you won't be able to bring the same focus to everything in the beginning. There won't be enough people or enough hours in the day. So, focus on the 20 percent that makes 80 percent of the difference.