A Quote by Richard K. Morgan

I came quite late to gaming: I didn't start playing until 2002. — © Richard K. Morgan
I came quite late to gaming: I didn't start playing until 2002.
I'm a late bloomer. Even in high school, everyone else was charging ahead, and I didn't come into my own until very late. I feel that's true in cinema, too. I didn't even start 'Metropolitan' until I was 37.
'Lord of the Rings' was 2001, 2002, and 2003, but Twitter didn't start until 2007!
The first time I came here to the U.S. to start a career, it was in 2002 or 2003. Since then, it's been so, so hard.
I came into my own, you might say, in terms of putting out my first record quite late in life. And yet there's some authors and photographers and even probably recording artists that didn't really hit their stride until their mid-50s.
I first remember Wayne Rooney from a game at Old Trafford in 2002 when he came on as a late substitute for Everton and, in a brilliant 15-minute performance, skipped past me on a couple of occasions.
I think that at the start of a game, you're always playing to win, and then maybe if you're ahead late in the game, you start playing not to lose. The true competitors, though, are the ones who always play to win.
It wasn't until 2002 when I returned to WWE and until I had physically been out there - it was during the match when Kevin Nash blew his quad. That next morning, I was sitting on the plane, reading my Bible and the Book of Joshua, and this feeling came over me that I was back here for a reason. God built me to be a wrestler.
I feel like a lot of the technology that happens in gaming, starts in gaming and it goes broader than gaming.
Really, I was such a late bloomer, I really didn't learn how to be me until I was in my late '40s, which is when I started playing roles that were closer to me.
The notion that gaming was not for women rippled out into society, until we heard it not just from the games industry, but from our families, teachers and friends. As a consequence, I, like many women, had a complicated, love-hate relationship with gaming culture.
I came to acting quite late. I tried not to be an actor.
For me, a late start was a good thing. A lot of kids who start too early get bored. I'd done all the things I wanted to do, I'd enjoyed myself, having fun and playing as an amateur and that was important.
I didn't decide to start to playing piano until I was almost 13 years old when my friends and I thought it would be fun to start a band. None of us actually played any instruments so the band never quite got off the ground, BUT it made me go home and ask my parents for piano lessons. That was really the beginning for me. Once I started, it was all I wanted to do.
I met Paul Kossoff for the first time when I was playing in the back of a pub room in Finsbury Park in London in 1967. It was kind of a blues thing going on, and he came up and said, 'I'd like to have a jam.' So he came up and jammed with me, and I just loved his playing right from the start.
During the pandemic, obviously gaming has become almost like a primary activity. People are at home all the time, they need to entertain themselves, gaming has seen huge growth in all the gaming companies and so Twitch is no exception.
My own contentious relationship with gaming continued through high school and college: I still enjoyed playing games from time to time, but I always found myself pushed away by the sexism that permeated gaming culture. There were constant reminders that I didn't really belong.
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