A Quote by Richard Rohr

People who know how to creatively break the rules also know why the rules were there in the first place. — © Richard Rohr
People who know how to creatively break the rules also know why the rules were there in the first place.
And I'm the first one to tell people to break the rules. But you can only break the rules once you know what the rules are. The other thing is, fashion is the last design discipline to actually have academic texts and historical analysis.
I'm an untrained musician. Untrained musicians don't really have any music theory, they don't have a lot of rules. We break the rules, but it's mostly because we don't know what the rules are. It's easy for us to go to certain places, so I'm not surprised that a lot of people were amused by my songwriting style.
The trading rules I live by are: 1. Cut losses. 2. Ride winners. 3. Keep bets small. 4. Follow the rules without question. 5. Know when to break the rules.
I find that I'm at my least creative point when I am doing something that I've done in repetition and I know all the rules - I never break the rules because I know them.
There are three distinct kind of judges upon all new authors or productions; the first are those who know no rules, but pronounce entirely from their natural taste and feelings; the second are those who know and judge by rules; and the third are those who know, but are above the rules. These last are those you should wish to satisfy. Next to them rate the natural judges; but ever despise those opinions that are formed by the rules.
When you start out on a career in the arts you have no idea what you are doing. This is great. People who know what they are doing know the rules, and know what is possible and impossible. You do not. And you should not. The rules on what is possible and impossible in the arts were made by people who had not tested the bounds of the possible by going beyond them. And you can. If you don't know it's impossible it's easier to do. And because nobody's done it before, they haven't made up rules to stop anyone doing that again, yet.
The rules - I think that's one big thing that people seem to get caught up in is that I have to know all the rules... But, one thing you have to consider as a new Dungeon Master is you do not have to know the rules like the back of your hand.
You've got to know the rules to break them. That's what I'm here for, to demolish the rules but to keep the tradition.
See, there were certain rules I'd always used, and people like Trane, they would break those rules.
You know, I hate to borrow Apple's tag, but think different. Really. From the very beginning. I didn't know what the fast-food rules were. I got my training at the Culinary Institute Of America, and then I opened up a fast food place according to fine dining rules.
Gotta know the rules to break the rules.
Why did I want to break all the rules? Because the rules didn’t make sense, that’s why
There are certain things that we can deal with by following the rules. But at times, we find the rules restrict you from doing the right things. On such occasions, we have to rethink - either you change the rules or break the rules.
Rules matter, and to be rules they need to be universal in form: always do this, never do that. But it is foolish to rule out in advance the possibility that an occasion might arise when normal rules just don't apply. Rules are not there to be broken, but sometimes break them we must.
I went to grad school because I wanted to learn the rules so I would know how to break them. Breaking the rules is saying, 'I'm breaking in, OK? I'm breaking in your very comfortable little house over here, and I'm going to take a room.'
There are so many rules about how you make a film and so many conventions that you can and can't do. I think people have forgotten that they are just rules that were invented for convenience - sometimes it is more convenient not to obey the rules.
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