A Quote by Richard Saul Wurman

What situations can I create that allow me not to have the disease of familiarity? — © Richard Saul Wurman
What situations can I create that allow me not to have the disease of familiarity?
I can create offensive situations for myself and I can create situations for other people.
I like familiarity. In me it does not bring contempt-only more familiarity.
Similar to the familiarity I've always had with the ball, there's this familiarity that the game has given me over years of understanding it and living it.
I've become obsessed with trying to figure out who I am against situations that make me uncomfortable and not settled, ensuring that that fear of stagnation doesn't allow me to flip into that bubble of privilege.
You're in good spirits when you create and produce great music. All situations inspire music in different ways, man, from good situations, bad situations, depression, falling in love, falling out of love. I've been going through all those type of things.
Familiarity breeds contempt, but without a little familiarity it's impossible to breed anything.
When we create something, we always create it first in a thought form. If we are basically positive in attitude, expecting and envisioning pleasure, satisfaction and happiness, we will attract and create people, situations, and events which conform to our positive expectations.
Repetition brings familiarity, and familiarity is the opposite of the unknown.
Give me a chance to create a fever and I will cure any disease.
My medications make me easier to deal with. They don't interfere with my creativity or turn me into a zombie or dull my real personality. They help me connect with people, allow me to stay calm when situations seem overwhelming, and help keep my thoughts from racing out of control. They help me leave the house when I'm scared to. They help.
You picked the seats you did for a reason, right? Familiarity. Too bad the best sleuths avoid familiarity. It dulls the investigative instinct.
If you subscribe to the idea that #? addiction is a disease, it is startling to see how many of these children - paranoid, anxious, bruised, tremulous, withered, in some cases psychotic - are seriously ill, slowly dying. We'd never allow such a scene if these kids had any other disease. They would be in a hospital, not on the streets.
Novels allow me to create a whole world.
Frequency generators have been around for decades. Royal Rife was using frequencies in the 1920's and 1930's to cure cancer. Today there are several machines using frequencies to balance out a person's energy thus eliminating the energetic frequency of the imbalance or disease. When the frequency of the disease you have has been neutralized, the disease goes away. These machines absolutely, 100 percent allow the body to virtually cure all diseases.
Our intention is not to create cloned human beings, but rather to make lifesaving therapies for a wide range of human disease conditions, including diabetes, strokes, cancer, AIDS, and neurodegenerative disorders such as Parkinson's and Alzheimer's disease.
People still think of AIDS as a shame-based disease, it's a sexually transmitted disease, and you're either gay or you're a prostitute or an intravenous drug user. And so a lot of people are still very bigoted about this disease. It's such a treatable disease. It's so - the end is in sight for this disease, medically.
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