A Quote by Rob Manuel

A little light on the RPG elements but heavy on action, 'Mass Effect 2' was the game that created a world of characters that I actually cared about. When it came down to making those tough decisions during the final mission, I actually had to put the controller down and think about my choices.
North Korean defectors often find it hard to settle down. It is not easy for somebody who’s escaped a totalitarian country to live in the free world. Defectors have to rediscover who they are in a world that offers endless possibilities. Choosing where to live, what to do, even which clothes to put on in the morning is tough enough for those of us accustomed to making choices; it can be utterly paralyzing for people who’ve had decisions made for them by the state their entire lives.
Ah." He set down his backpack and pulled out their notebook. "You're working on your final project?" "Indirectly," Cath said. "What does that mean?" "Have you ever heard sculptors say that they don't actually sculpt an object; they sculpt away everything that isn't the object?" "No." He sat down. "Well, I'm writing everything that isn't my final project, so that when I actually sit down to write it, that's all that will be left in my mind.
I'm still playing 'GTA;' the online multiplayer is just fantastic. 'Titanfall,' if you can actually get on, is really good, and I just finished the 'Left Behind DLC,' which again, it's one of those games where you put the controller down once you finish and just need to take a break!
The most important thing is to actually think about what you do. To become aware and actually think about the effect of what you do on the environment and on society. That's key, and that underlies everything else.
There are a variety of techniques for breaking software down into pieces and making software development more efficient. Many of these techniques have been sort of... and everybody got excited about but very little benefit was actually derived once the thing was put into practice.
I think making a great action movie is one of the hardest cinematic endeavors. By definition, smart characters avoid action. Smart people don't go down dark alleys, but if you're making an action movie and you want to have an action sequence, somehow you have to get that character into that dangerous situation.
During those times like in my early years as a writer I could actually write a song in ten minutes because all of a sudden a song is writing itself, I'm just putting down words. It just seem each line that you put down flows with the other ones. It's like writing a love letter you don't think about it, it's something from the heart.
When I made 'Real Steel,' the director actually had the robots in the monitor, so he knew where everything was. So technically, there's been advancements. But at the end of the day, movies are about story and characters, so all the other stuff is great, but unless you have those two elements, then you've got nothing.
People who achieve great things are people who make choices. Far too many people today let life dictate their future instead of the other way around. Choices are hard - that's why so few actually make them. But as the saying goes - not to make a choice is to make a choice. When it comes to choices, The question is - what choices will you make today? The world doesn't care about your problems, or what's holding you back. They don't care about your past failures, or any other obstacles you face. Stop making excuses and start making choices.
My job is exhilarating. It's challenging. I find that the governance part of it, the decision making part of it - actually comes - comes pretty naturally. I think I've got a great team. I think we're making good decisions. The the hardest thing about the job is staying focused. Because there's so many demands and decisions that are pressed upon you.
My Picassos and Ferraris - those are kind of just toys. Those aren't the things that matter. What matters in the car collecting or the art collecting is to learn about it, and then actually not the acquisition but to put them into a collection that I think is curated. You know, so something of me in the collection that the artist actually created the work. If I was going to collect art, it had to be something of me, my eye, things that appeal to me so when I looked at it, it would really look like a collection, not just an accumulation of stuff.
In the end, everything came down to money. It came down to what a person actually did, as opposed to who they thought they were.
What it takes is to actually write: not to think about it, not to imagine it, not to talk about it, but to actually want to sit down and write. I'm lucky I learned that habit a really long time ago. I credit my mother with that. She was an English teacher, but she was a writer.
I always believed that social science was a progressive profession because it was the powerful who had the most to hide about how the world actually worked and if you could show how the world actually worked it would always have a de-masking and a subversive effect on the powerful. I don't think that's quite true, but it seems to me it's not bad as a point of departure anyway.
I want to clear my mind a little bit and give my mind a little bit of time to breathe so I can pinpoint or at least nail down feelings I'm having and that I've had for the last however long. I need to nail them down long enough to actually write about and elaborate on them.
In collage you're doing it in stages so you're not actually doing it right there. You first of all draw it on the paper, then you cut it up, then you paste it down, then you change it, then you shove it about, then you may paint bits of it over, so actually you're not making the picture there and then, you're making it through a process, so it's not so spontaneous.
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