A Quote by Rob Thomas

So much of what I do... is coming up with new characters and trying to invent voices for them, and to have people fully fleshed out in my head and to know who can say what in the scene and who these characters are... I love it.
Even in horror novels where you know most characters aren't going to make it to the end, it's crucial to have fully fleshed-out characters. If you don't do that, the reader doesn't care what happens to them.
As someone who is non-binary gender identifying, I feel a particular responsibility to portray members of my community on stage and on screen, not only as fully fleshed-out characters who are integral to the plot, but as characters whose gender identity is just one of many parts that make up the whole person.
I think it's definitely beneficial for these characters to have good acting voices behind them and it affects the characters in a way that people can feel like they're part of the game and that they know these characters.
I believe that if the story is fleshed out and the characters more believable, the reader is more likely to take the journey with them. In addition, the plot can be more complex. My characters are very real to me, and I want each of my characters to be different.
What attracts me to material are characters that I know - characters that I know people don't know but I know - and bringing them to the screen. Spotlighting voices that have not been heard before on screen.
People come, people go – they’ll drift in and out of your life, almost like characters in a favorite book. When you finally close the cover, the characters have told their story and you start up again with another book, complete with new characters and adventures. Then you find yourself focusing on the new ones, not the ones from the past.
All the children seem to be coming out quite intelligent, thank goodness. It would have been such a bore to be the mother of morons, and it’s an absolute toss-up, isn’t it? If one could only invent them, like characters in books, it would be much more satisfactory to a well-regulated mind.
For an author, the nice characters aren't much fun. What you want are the screwed up characters. You know, the characters that are constantly wondering if what they are doing is the right thing, characters that are not only screwed up but are self-tapping screws. They're doing it for themselves.
The nature of acting is that one is many characters and jumps from one skin to another as a way of life. Sometimes it's hard to know exactly what all of your characters think at the same time. Sometimes one of my characters overrules one of my other characters. I'm trying to get them all to harmonize. It's a hell of a job. It's like driving a coach.
But I don't know. Pee-wee just kind of popped out one day, pretty much fully fleshed-out and fully formed.
I'm drawn to real-life characters. A lot of the characters I play, I've had in me since second grade. I've been dragging them around my entire life, and then sometimes I marry them with different people. But seldom have I really come up with a new character. In my head it's like, "I'll pull that person out that I've been doing since sixth grade and see where they're at right now.".
Gettting to know your characters is so much more important than plotting. Working out every detail of your story in advance, especially when you don't yet know your main characters, always seems a little too much like playing God. You're working out your characters' lives, their destiny, before they've had a chance to discover who they are and what kind of people they want to be.
I think my characters with my fingers, I think my characters with my guts. But when I say I think them, that is what I do, I feel them with the sympathetic neurons and I work out with my brain what it is that I am trying to write about, or I can't do it.
A big part of the fun of working on Superman has been coming up with new characters and concepts to toss in, helping to design their costumes, things like that. And I spent ages coming up with the name 'Fortress of Solidarity,' so I want to get as much use out of it as I can!
I always start drawing any job by planning out to some degree the locales and trying to nail the characters. If they're existing characters, I'll draw them several times on rough paper just to get a feeling for them. The ideal when you're drawing a comic is to have everything in your head, not to have to refer to notes.
Characters begin as voices, then gain presence by being viewed in others' eyes. Characters define one another in dramatic contexts. It is often very exciting, when characters meet - out of their encounters, unanticipated stories can spring.
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