A Quote by Rob Zombie

You just have to do the thing that you feel is true to your vision, and then the audience will make the decision. But as soon as you feel like you're creating a product to just cater to what you think they want, it never works. It always feels phony. And the audience can tell immediately.
What I react against in other people's work, as a filmgoer, is when I see something in a movie that I feel is supposed to make me feel emotional, but I don't believe the filmmaker shares that emotion. They just think the audience will. And I think you can feel that separation. So any time I find myself writing something that I don't really respond to, but I'm telling myself, 'Oh yes, but the audience is going to like this,' then I know I'm on the wrong track and I just throw it out.
Put in every joke that's not a dud and then let's just start pulling the ones that work the least. You're just constantly sifting until you're left with the biggest chunks of gold. The audience also tells you what some of those chunks are. You can have your own favorites, and then, once you screen it for an audience, the audience tells you what they're entertained by. I feel like that's a big part of it.
I feel like movies should stick to a genre and give the audience what they want, and then surprise them with the unexpected, and not just do the same thing you've always seen.
I watch films, so I know what it is to be there in a theatre as the audience. So I always want to communicate with them when I make films, but that is not the only thing. I also want to say something which I feel deeply, and which I feel I can connect with the rest of the audience.
I think you just have to be yourself instead of catering your sound to a specific audience, make the music you want to make, and the audience will find you.
I'm always interested in characters who are closed down, but who open up when they choose to, rather than when they're obliged to. I think that's a very appealing thing, for an audience and just in life. I like the idea that something will say nothing, and then get straight to the point. That feels like how your heroes should be.
When it's a moral grey zone, the audience has to think about what they feel and what they think is right or wrong. You want to affect your audience and make them think.
I think they will feel refreshed because I cater to a mature audience.
I've had shows where you think, "Is this going well? I can't tell," and then you say goodnight and you get this ovation. They're sorta like a theater audience. I've learned that much; that they're not always going to be doing backflips - but I'll never figure it out. Because sometimes you walk up there, and they're so excited, and then other times, it's just... But sometimes an audience is bad, and you can tell them they're bad, and that sort of breaks the ice a bit.
People think they want to know how magic works, but really they don't. How it works is never as amazing as what the trick was in the first place, so it's never going to make you feel good. Somebody just wanting to know how a trick works is never enough to make me want to tell them.
I always tell people that, if you feel like you're portraying a character really well, you're not acting. If you can reach that point where you don't feel like you're acting, than you're doing your job and the audience will believe you.
I don't like to generalize; I don't talk about the woman, because the woman doesn't exist. We're just lucky that we are able to choose. Those who feel like I do, who feel close to me find my product and find my soul. Each designer has a role to fulfill and you can never disappoint your audience, because it's for them that you're working. Naturally you always evolve, but my collection is about soul, about power.
The one thing that I love about the live audience is the energy level. Like, from the minute of cast introductions, it's just constant energy being traded back and forth. When you do something funny, the audience laughs; when you're being serious, you can, like, feel the tension going through the audience.
If you're not doing something right, you can feel it on stage, and if it isn't going well, the audience will tell you. A teacher can teach you sense memory and this and that, but until you get in front of an audience, you don't really feel it.
If you are, as an actor, are just worried about looking pretty and being well liked, then I personally feel you are doing a disservice to your audience, the craft, the creative process, writers, and directors. Your job is to tell a story and to tell the truth, and we can't always be the most likeable character in every situation.
Movies are a voyeuristic experience. You have to make the audience feel like they are peeking through a keyhole. I think of myself as the audience. Then I use light, framing, and motion to create a focal point.
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