A Quote by Robbie Coltrane

That's the trouble with anything which essentially has a lot of bits that are physically impossible: You're left, stuck, in the studio. And that's a shame. You're making a movie. You don't want it to stay put, you want it to be a movie - to move.
I want to do a movie, but it has to be the right movie, whether it's independent or a studio movie. I'm much more open to being a supporting actor. At the age of 60, I'll be second fiddle. Fine. I'm happy to do it.
All the studios are owned by multinational corporations, which are not usually bastions of the left. So all the actors, writers, and directors - or at least a great majority of them - live in fear because we're all insecure, we all want that next job, we all want to be loved, and we don't want to piss off some studio chief who won't hire us for the next movie.
When you're playing a spirit from another dimension, you really can do anything and get as abstract as you want and still have a context that will work within the movie. I wanted Ghost Rider to move in a way where it would be like a bad dream. I thought about cobra snakes, and the way that they will show you their backs and sway in a rhythmic motion and almost lull you to sleep before suddenly attacking. Well, I put that into the movie. And I decided to move my head in the jerky way a praying mantis does. So, I did all these things to give the movie a feeling of otherness.
The thing that I think a director has to have in order to make a movie really work, and to certainly make a film that feels personal, which I hope this one does, is that you have to have a sense of the feeling that you want to create in people, the tone which you want to tell the story, and the basic themes you want to come out. You can't compromise on those because you are then not making the movie that you are going to be good at telling.
I'm going to continue doing what I want to do. And if it means I want to go and make a big movie, if it has something to say, I will want to make it. I don't want to spend my life wasting my time. If it's a big movie, I want to do it. If it's a small movie, I want to do it.
I have no rules. For me, it's a full, full experience to make a movie. It takes a lot of time, and I want there to be a lot of stuff in it. You're looking for every shot in the movie to have resonance and want it to be something you can see a second time, and then I'd like it to be something you can see 10 years later, and it becomes a different movie, because you're a different person. So that means I want it to be deep, not in a pretentious way, but I guess I can say I am pretentious in that I pretend. I have aspirations that the movie should trigger off a lot of complex responses.
The thing that I think a director has to have in order to make a movie really work, and to certainly make a film that feels personal, is that you have to have a sense of the feeling that you want to create in people, the tone which you want to tell the story, and the basic themes you want to come out. You can't compromise on those because you are then not making the movie that you are going to be good at telling.
At the time, The Hotel New Hampshire was John Irving's favorite adaptation of his work, which meant a lot to all of us who worked on that movie.It's amazing to me that that was a studio movie. That was a summer studio release! If that doesn't tell you how much the business has changed, nothing will.
When I watch a movie myself, I want to forget that I'm watching a movie, and I want to be inside the movie. That's the kind of experience I want my audience to have.
It really has been a blessing because you can go and look at our other movies we've done in a studio system. We didn't get to make the movie that we wanted to make. We made the movie that someone else wanted us to make. That can be a little disheartening, a lot disheartening. While there have been struggles, it doesn't matter which table you're at because you're going to have obstacles, but I kind of like being able to make the movie that you want to make.
Chronicle 2 has become this question of, 'How do we all make a movie that we all respect?' And that's true to what 'Chronicle' is. There's no one at the studio who wants to make a bad movie. They all want to make a good movie just as much as I do.
'Chronicle 2' has become this question of, 'How do we all make a movie that we all respect?' And that's true to what 'Chronicle' is. There's no one at the studio who wants to make a bad movie. They all want to make a good movie just as much as I do.
I tell everybody on the first day of making a movie that if anyone's here to further their career, they should leave. I'm gonna make the movie in such a way that we won't have a career when this movie comes out. Because the people who hold the moneybags are not going to want to share any of that money with us to make the next movie!
I choose parts because I don't want to be embarrassed when the movie comes out. What if my friends were to see the movie? What if my niece or nephew wandered into the theater and saw the movie? I don't want to be too ashamed of it.
A movie is like a tip of an iceberg, in a way, because so little of what you do in connection with making a movie actually gets into the movie. Almost everything gets left behind.
Making a summer movie is like accepting a mission impossible: your enemies are everywhere, and if you fail, the studio's never heard of you.
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