A Quote by Robert Genn

With materialization in play you have magic in your fingers and you become the wizard. — © Robert Genn
With materialization in play you have magic in your fingers and you become the wizard.
Between your brain and your mouth (or your fingers) is magic: your power to choose what you say next. Use that magic.
When you hear the words 'magic' and 'story', they will probably evoke thoughts of your favourite fairy tales from childhood. Storybook pages abound with all manner of magic: fantastical fairies, wish-granting genies, or even a certain boy wizard.
When your spirit is free and your body is well developed, magic occurs. You are able to let go and become the play.
If you play the guitar, you've got to hold the chords down with one hand while you play with the other, so you're limited to one hand. But the piano is the king of instruments because you have your 10 fingers, which become the 10 members of the orchestra.
No wizard has ever made himself useful by magic, or, if they've tried, they've only made matters worse. No wizard ever stopped a war or mended a fence. It's better that they stay in their marshes, out of the way of worldly folk like farmers and soldiers and merchants and kings.
That old black magic has me in its spell, That old black magic that you weave so well; Icy fingers up and down my spine, The same old witchcraft when your eyes meet mine.
Something in the movement of fingers on the keyboard enhances thought. Fingers pull your thoughts forward. Fingers are in some way an extension of your brain, with a lot of cortex associations at their trigger. Get them going!
Get a book, so you know where to put your fingers. Otherwise it would be tough to learn. Also you have to fight through getting callouses on your fingers because it hurts, you are pressing your fingers on metal strings, they will hurt at first until you start building up callouses.
Unfortunately, I used to play in goal, and I broke my hand. Two fingers. The ball hit me and bent my fingers back. I used to play every Sunday. I was quite competitive.
Do you hate me because I have magic?" "Of course not." "Do you love me despite my magic?" He thought a minute. "No. I love everything about you, and your magic is part of you. That was how I got past the Confessor's magic. If I had loved you despite your power, I wouldn't have been accepting you for who you are. Your magic would have destroyed me.
When [the magician] clicks his fingers and cards change to the four aces, we know we have experienced sleight of hand. Real magic would not be quite that quick and easy. Real magic would take investment. Real magic would draw you in, and make you nervous.
Writing is the act of creation. Put words on page. Words to sentences, sentences to paragraphs, paragraphs to 7-book epic fantasy cycles with books so heavy you could choke a hippo. But don't give writing too much power, either. A wizard controls his magic; it doesn't control him. Push aside lofty notions and embrace the workmanlike aesthetic. Hammers above magic wands; nails above eye-of-newt. The magic will return when you're done. The magic is what you did, not what you're doing.
You're a wizard," I snapped. "Can't you just use magic to make your own food?" "Ah, yes," he retorted. "Because mud pies are so very delicious and the wind fills empty stomachs quite nicely.
People get inspired to write, paint, draw, sing, sculpt, dance in many different ways. And there are many types of art. But the one thing that they all have in common is that they are all a sort of magic. Sometimes the magic flows from one’s fingers, other times it is transferred to the person who experiences the result. Magic has always worked in mysterious ways.
Who am I? is the only question worth asking and the only one never answered. It is your destiny to play an infinity of roles, but these roles are not yourself. The spirit is non-local, but it leaves behind a fingerprint, which we call a body. A wizard does not believe himself to be a local event dreaming of a larger world. A wizard is a world dreaming of local events.
What you try to become is a bringer of magic, for magic and the truth are closely allied and movies are sheer magic ... when they work, it's, well, it's glorious.
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