A Quote by Roberto Clemente

Why does everyone talk about the past? All that counts is tomorrow's game. — © Roberto Clemente
Why does everyone talk about the past? All that counts is tomorrow's game.
I love the game, it's the greatest game on earth, that's why I can't understand all of this talk about trying to make the game better. People talk about the high strike zone and changing this and that. Why? To speed up the game? That's the beauty of baseball. There is no time element.
Before I accept a job, I always talk to folks about it. Why does he kill these 22 people? If they say, What difference does it make? I know we have nothing more to talk about. A character has to be three-dimensional.
Before I accept a job, I always talk to folks about it. 'Why does he kill these 22 people?' If they say, 'What difference does it make?' I know we have nothing more to talk about. A character has to be three-dimensional.
Why would I talk about the past when I got a bright future? What kind of money is the past gonna make me? Everyone wants to know information. Now, if you wanna know information, if you want history, you're gonna read a history book. The past ain't gonna make you no cash.
Oh God. valentine's Day tomorrow. Why? Why? Why is (the) entire world geared to make people not involved in romance feel stupid when everyone knows romance does not work anyway. Look at (the) royal family. Look at Mum and Dad.
The world is blessed most by men who do things, and not by those who merely talk about them. -James Oliver 'Tomorrow I will live,' the fool does say; tomorrow itself is late; the wise live yesterday.
Everyone asks me about being so worried or thinking about existence as if I'm the only person who can't understand why a tree grows the way it does or why a person is in power when they're not that great. These are questions everyone has.
No one ever asked what was my relationship with Bart Giamatti. We used to talk about baseball a lot as a player and a commissioner, just talk about the game, what could we do to help the game, where's the game going, he was pretty good.
While I was coaching, I believe the motivation talk I gave my players that achieved the best results was in reference to their present game-day effort. I stressed the fact that today's performance could be the most important of their life. Yesterday's performance was already history. Tomorrow really never comes, so today's performance is what really counts.
When we talk about novels, we don't often talk about imagination. Why not? Does it seem too first grade? In reviews, you read about limpid prose, about the faithful reproduction of consciousness, about moral heft, but rarely about the power of pure, unadulterated imagination.
I didn't think about anything past tomorrow because anything past tomorrow was just like cloud busting - it depended soley on the person looking at the clouds and it could rain any minute
Modernism is an outmoded way of thinking about design: it just doesn't reflect the way we live now. It always puts forward this idea that the past is irrelevant to tomorrow - and tomorrow is all that matters. But the past is part of who we are.
Golf is a game, and talk and discussion is all to the interests of the game. Anything that keeps the game alive and prevents us being bored with it is an advantage. Anything that makes us think about it, talk about it, and dream about it is all to the good and prevents the game becoming dead.
Why does the left hate free speech? Because they don't know how to talk about the substantive merits when they are challenged. Having submerged themselves in disciplining each other by denouncing any heretics in their midst, they find themselves overwhelmed and outnumbered in America, where there is vibrant debate about all sorts of things they don't know how to begin to talk about. They resort to stomping their feet and shouting "shut up"... when they aren't prissily imploring everyone to be "civil."
In the game of cricket, a hero is a person who respects the game and does not corrupt the game. The one who doesn't or corrupts the game, they are the villain. They should be punished, and they have been punished in the past.
It's too easy, you see, to get trapped in the past. The past is very seductive. People always talk about the mists of time, you know, but really it's the present that's in a mist, uncertain. The past is quite clear, and warm, and comforting. That's why people often get stuck there.
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