A Quote by Romany Malco

My goal in life is to bring to the screen really believable depictions that make you think, "Damn, I have to look within myself." — © Romany Malco
My goal in life is to bring to the screen really believable depictions that make you think, "Damn, I have to look within myself."
I feel like I express myself, as an actor. Whatever the character is put in front of me, I try to bring truth to it, whichever way it lands. I try to bring as much truth to it and make it as believable as I can. I think that's the job of an actor.
I don't think I look great. I only see flaws in myself on the small screen. I make an extra effort to look good.
I think the goal is always to go deeper within myself, and accept myself on deeper levels and to know myself on deeper levels. Whether or not I look for roles that are going to do that for me, I certainly look for the ways in which the roles I get can do that for me.
It really costs me a lot emotionally to watch myself on-screen. I think of myself, and feel like I'm quite young, and then I look at this old man with the baggy chins and the tired eyes and the receding hairline and all that.
It really costs me a lot emotionally to watch myself on screen. I think of myself, and feel like I'm quite young, and then I look at this old man with the baggy chins and the tired eyes and the receding hairline and all that.
It is a tough job to portray a character and make it believable on screen.
I don't really diet or anything. I'm miserable when I'm dieting and I like the way I look. I'm really sick of all these actresses looking like birds I'd rather look a little chubby on camera and look like a person in real life, than look great on screen and look like a scarecrow in real life.
Let's just say it was damn hard [to make the Hangover]. I've got the bumps and bruises to show for it. It's funny because things that don't even look that bad on screen were still extremely painful.
I never think about my style but just try and make the pictures look believable.
I don't get a chance to do many of my own stunts on 'Buffy' - none of us do. We have amazing stunt people who make us all look really believable and really good.
For a young cartoonist, they have to get going on the web, because that's where everybody goes for their information. And it really works. If you look at a cartoon on a computer screen, it really jumps and can be quite effective. I draw cartoons now, not how it will appear in the newspaper, but how it will appear on the screen. I think most of us do. Now the challenge is to make it move and animate it in a very fast, quick way.
I think everyone, including myself, was pretty surprised the first Freedom goal came from me. So when I think about that goal, all I can really do is laugh at the incredibility of it.
When you make a movie like 'Straw Dogs,' your goal is to have people's eyes remain glued to the screen. It serves you no purpose to turn away from the screen.
I think it's really cool that videogames are getting more and more sophisticated and believable, and that people who worked on movies are being asked to art direct and design video games and characters, so they look better and better. When I see Jurassic Park on the screen, I predicted that games would be able to create a virtual experience that was just as real as the movies - we're not quite there yet, but it's getting better all the time.
Animation translates well to a small screen. When you look at Walt Disney or Chuck Jones - you know, Bugs Bunny - there really isn't any difference if you watch on a very big screen or a computer screen.
When you are filming, you have to let the thing really open so you can bring more life and details into it and even look for some kind of imperfection. It's good to have a good script but then you must make a mess out of it, I think.
This site uses cookies to ensure you get the best experience. More info...
Got it!