A Quote by Sam Richardson

At Second City and improvising at iO, you're creating a character in an instant. All of a sudden, you're creating this history and this past for your character, and you're discovering it while you're doing it, and that's part of the fun of it.
I realized there's a difference between creating a character and sustaining a character. The challenge that comes with sustaining a character is that you have this sudden impulse to think about all the things the audience liked.
Creating Your Character is Like an Artist Creating a Sculpture
For me, to take a movie and travel the world and go and work with these cultures and an international cast and have this spy thriller that's not just about character but also action and suspense, they're very challenging films as a producer to make, creating stories, creating set pieces that serve this character [Ethan Hunt].
I love the creating part of taking on a character. It is fun to be another person and create what it would be like to be that person.
When I was acting, I got trained in creating a character as a three-dimensional person. If you're doing it right you should be able to draw an audience into the character's world and make them feel their fears.
For me acting is passion, emotion, and creating the character and the whole world around the character. We enjoy all that. Sleeping on time, eating healthy, you are what your lifestyle is.
The only character I ever remember actually creating in a flash of inspiration was George Liquor. God planted that in my head in an instant.
When creating great experiences, it's not so much about doing what users expect. Instead, it's about creating a design that clearly meets their needs at the instant they need it.
What I enjoy most about doing voiceovers is that you can be completely unconscious with the rest of your body and just concentrate on doing something with your voice, creating an entire character with your voice.
I loved the idea of doing impressions and mimicking and playing around with the spectrum of your own voice. That's what I enjoy most about doing voiceovers. You can be completely unconscious with the rest of your body and just concentrate on doing something with your voice, creating an entire character with your voice.
As you become acquainted with a character you are creating, you add parts of yourself that are pertinent to that character.
In 'Tintin,' it's like a live-action role. You're living and breathing and making decisions for that character from page 1 to page 120, the whole emotional arc. In an animated movie, it's a committee decision. There are 50 people creating that character. You're responsible for a small part.
I'm completely in control of creating my photographs, and I'm not always in complete control of creating a character. It's more of a way to express myself than acting is, by far.
For me, as an actor, the most challenging thing is creating the character in the beginning because you have to write their backstory. The easy part about doing a sequel is that you've done the film, so you already know their backstory.
Part of the act of creating is in discovering your own kind. They are everywhere. But don't look for them in the wrong places.
There is nothing, not a thing, like the process of creating a character for the stage - you can't get it anywhere else. Unless you're totally method and spend six months living your life like your character for a film, the theater is the place to get that intense acting experience.
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