A Quote by Samuel Richardson

In all Works of This, and of the Dramatic Kind, STORY, or AMUSEMENT, should be considered as little more than the Vehicle to the more necessary INSTRUCTION. — © Samuel Richardson
In all Works of This, and of the Dramatic Kind, STORY, or AMUSEMENT, should be considered as little more than the Vehicle to the more necessary INSTRUCTION.
The liar at any rate recognizes that recreation, not instruction, is the aim of conversation, and is a far more civilized being than the blockhead who loudly expresses his disbelief in a story which is told simply for the amusement of the company.
I would rather write for the instruction, or even the amusement of the poor than for the amusement of the rich.
Men are; more inclined to ask curious questions than to obtain necessary instruction.
Tolkien, who created this marvellous vehicle, doesn't go anywhere in it. He just sits where he is. What I mean by that is that he always seems to be looking backwards, to a greater and more golden past; and what's more he doesn't allow girls or women any important part in the story at all. Life is bigger and more interesting than The Lord of the Rings thinks it is.
Our subconscious works in metaphors, stories, and word play. That's why a particular story or movie may mean more to some people than to others. Have you considered why you quest for this tale now?
Sometimes I'm considered, I guess, a subtle actor. Maybe I'm less of a showman and more just trying to tell the story. I don't know what the perception is. I just want to tell the story so the story as a whole works as opposed to just making sure that I work.
In a free system any large, popular, revolutionary movement should be able to bring about its ends by such a voluntary process. As more and more people see how it works more and more will wish to participate in or support it. And so it will grow, without being necessary to force everyone or a majority or anyone into the pattern.
Works of imagination should be written in very plain language; the more purely imaginative they are the more necessary it is to be plain.
Do more than belong: participate. Do more than care: help. Do more than believe: practice. Do more than be fair: be kind. Do more than forgive: forget. Do more than dream: work.
The northern part of Sweden is considered more isolated, not so sociable, not so educated, more unemployment, very working-class, and people drink more than rest of Sweden; that's the kind of area I'm from.
There are some who expect every game to make a dramatic change the way that 'Resident Evil 4' did over its predecessors. And for that series I think the change was fantastic and completely necessary. I honestly think it should have happened much sooner than it did. But that kind of change is not necessary for every game.
A little more kindness, A little less speed, A little more giving, A little less greed, A little more smile, A little less frown, A little less kicking, A man while he's down, A little more "We", A little less "I", A little more laugh, A little less cry, A little more flowers, On the pathway of life, And fewer on graves, At the end of the strife.
In many joyfully-admired recent novels, love appears as little more than sex-manual instruction.
What you do, is you gradually become more and more experienced, and more and more realistic about dramatic tolerance, i.e. about how long the play should be.
A short story is confined to one mood, to which everything in the story pertains. Characters, setting, time, events, are all subject to the mood. And you can try more ephemeral, more fleeting things in a story - you can work more by suggestion - than in a novel. Less is resolved, more is suggested, perhaps.
As I get older, I'm more willing to take on more, I guess. I feel more comfortable kind of being different characters and kind of stretching it a little more. Like with The Visitation. At least for me, being an actor, I have to draw from human experiences, so it was kind of a stretch playing that role. Kind of supernatural... kind of like what I did in The Crow actually.
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