A Quote by Sanam Saeed

Promotions are insane! It's the toughest part about making a movie, for us actors at least. — © Sanam Saeed
Promotions are insane! It's the toughest part about making a movie, for us actors at least.
Promotions are the worst part of making a movie. We are actors and not salesmen. Still, you have to go to so many places to try and sell the movie.
Raising capital is not the toughest part. The toughest part is building a great team and making sure it's growing with the company.
Scriptwriting is the toughest part of the whole racket... the least understood and the least noticed.
Scriptwriting is the toughest part of the whole racket... the least understood and the least noticed
Pearl Jam bassist Jeff Ament and I get excited talking about making record artwork or working with T-shirt designs. The least exciting part for us is talking about the finances; it's like going to the dentist for us. But we at least try to do it in a creative way and put our stamp on it. I can only think that we create something that's worth the value of that dollar.
Actors play a small part in all the things that go into the making of a movie. I want to know about pre-production, post-production, shot divisions - everything.
When you do an animated movie - at least the ones that I've been a part of - you never see any of the other actors. It's all done separately with headphones in a voice booth.
Of course, let us have peace, we cry, "but at the same time let us have normalcy, let us lose nothing, let our lives stand intact, let us know neither prison nor ill repute nor disruption of ties ... " There is no peace because there are no peacemakers. There are no makers of peace because the making of peace is at least as costly as the making of war - at least as exigent, at least as disruptive, at least as liable to bring disgrace and prison, and death in its wake.
I think we all felt it on this movie - crew and cast. You never know when you're making a movie... no one is saying in the middle of Casablanca that this is going to be a classic. The lead actors had turned it down and I think they wound up with B-list actors at the time.
I love actors, both my parents were actors, and the work with actors is the most enjoyable part of making a film. It's important that they feel protected and are confident they won't be betrayed. When you create that atmosphere of trust, it's in the bag - the actors will do everything to satisfy you.
Colloquialism is the toughest part of what we do, as foreign actors, because there are certain sayings that you guys have that absolutely don't make any sense.
I used to agonise over what to do next, but now I'm making a movie a year. It's insane, but it's only a movie after all. You just hang in there, and occasionally you might make something which you can call art... briefly.
You're in the middle of making a movie and this part of the process is always very interesting. Because you think what you're making your movie is and then you start putting it out there, and then people tell you what your movie is.
It's really good to talk about it [ hydraulic penises and prosthetic butts], and it's very gratifying when people ask us about the other aspects of the film [Swiss Army Man], but [those things] are part of the movie and they're important and hilarious, a very fun part of the movie, so there's no sense from us of not wanting to talk about that. I think it's exciting that those things exist in a film that is also very heartfelt and emotional and profound.
If anything, game development is even more of a team effort than making a movie, so for individuals to get credit for making a game is absolutely insane.
If we don't have the actors, or you get the sense that some of the other people involved in making the movie don't necessarily see the movie the way you see it - all those elements, for us, we like having those things feel like they're moving in the same direction.
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